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gamemanual:howto_autoproduction

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Autoproduction

The autoproduction system gives control of production to the game's AI. The AI will manage production line and slider adjustments to ensure that you produce the exact number of units required each month without inventory. This system uses the same system that AI companies use in the game.

Enabling Autoproduction

To enable Autoproduction, open the Mega Menu in the Office. FIXME Click on the “Autocommands” button from the left menu. FIXME At the bottom of the window will be a series of checkboxes for Auto Assistance systems. FIXME Enable the “Auto Produce” checkbox.

Autoproduction Shipping

When you enable the Autoproduction system, the game sets shipping to global. Meaning any vehicle produced at any factory can be shipped anywhere in the world. The game is unable to adjust production numbers and take into account shipping restrictions or distances. Therefore even district shipping restrictions are ignored when Autoproduction is enabled.

Ways to Reduce Shipping Costs

Because Autoproduction only works with global shipping, using the system can inadvertently increase your shipping costs. Early in the game, shipping costs are quite important. So here are a few ways you can run your company to reduce those shipping costs.

Limit Production To Factory Owner Marque.

When you enable this restriction, factories can only produce vehicles from the same marque that owns the factory. You can set and view factory ownership in the View Details panel of the Factory window. FIXME

You'd want to use this restriction if you want to use a specific marque for specific regions, for example, a VENT Europe, VENT North America, etc. When doing this, you would only sell these marque vehicles in the places you'd want to ship them to, typically around the factories.

Other reasons could include producing luxury marques in specific factories with high ratings to maximize vehicle quality. Or you may want to clump models of the same marque together in one factory because they share the same components, which would reduce production costs.

Restrict Shipping to Same Region/Continent

This restriction limits both production and shipping to their local region. For example, factories in Europe will only produce vehicles for European Branches. And it will restrict European Branch shipping to European-only factories.

Players often use this restriction when they have global companies before 1960. Companies with transportation cost problems may want to consider using this restriction.

Model Production Restrictions

More Smaller Factories

If you plan on using the Autoproduction system for the entirety of the game, consider building many smaller factories spread throughout the world instead of a handful of large factories. By doing this, you will force the Autoproduction system to spread out production rather than build everything in one place. There are some circumstances where this might not be a good idea, such as later in the game.

Recalculate

When you add new factories, branches, and designs, the game does not recalculate the existing factory line allocations. Therefore it's a good idea to occasionally reset all production lines using the “Idle Factories” Auto Tool in the Mega Menu. FIXME This will reset every factory you own in the game, forcing Autoproduction to recalculate your entire production allocations. By doing this, the game can reoptimize all your production lines could reduce shipping costs.

Consider doing this tip anytime you make major expansions or retractions to your company. Or about every 10 years.

How Auto Production Works

gamemanual/howto_autoproduction.1638401301.txt.gz · Last modified: 2022/02/15 17:58 (external edit)