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modtools:dykeditor [2017/06/07 12:51] – created adminmodtools:dykeditor [2017/06/07 12:54] – [Files and How It Works.] admin
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-The default DYKs  are located in the Scripts folder. See File Locations for more information on how to access this folder and where the other files are located. You may use the Mod Data Tool to override loading the default DYK files. +The default DYKs  are located in the Scripts folder. See [[modtools:file_locations|File Locations]] for more information on how to access this folder and where the other files are located. You may use the [[modtools:make_a_mod_editor|Mod Data Tool]] to override loading the default DYK files. 
  
 The game looks for DKY_LanguageName.xml where LanguageName is the same file name of the localization file being used. For example, if English.xml localization is being used, the game will look for DYK_English.xml in the Scripts folder. The game looks for DKY_LanguageName.xml where LanguageName is the same file name of the localization file being used. For example, if English.xml localization is being used, the game will look for DYK_English.xml in the Scripts folder.
modtools/dykeditor.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1