modtools:dykeditor
Differences
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modtools:dykeditor [2017/06/07 12:51] – created admin | modtools:dykeditor [2017/06/07 12:55] – [Examples] admin | ||
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- | The default DYKs are located in the Scripts folder. See File Locations for more information on how to access this folder and where the other files are located. You may use the Mod Data Tool to override loading the default DYK files. | + | The default DYKs are located in the Scripts folder. See [[modtools: |
The game looks for DKY_LanguageName.xml where LanguageName is the same file name of the localization file being used. For example, if English.xml localization is being used, the game will look for DYK_English.xml in the Scripts folder. | The game looks for DKY_LanguageName.xml where LanguageName is the same file name of the localization file being used. For example, if English.xml localization is being used, the game will look for DYK_English.xml in the Scripts folder. | ||
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* To open an existing DYK file. Click the Open DYK button {{ : | * To open an existing DYK file. Click the Open DYK button {{ : | ||
- | * Navigate to the location of the DYK file. See File Locations for locations of both the default DYK location and Mod DYK locations. | + | * Navigate to the location of the DYK file. See [[modtools: |
* Select the file and open it. | * Select the file and open it. | ||
modtools/dykeditor.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1