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modtools:editors [2019/02/17 16:17]
admin
modtools:editors [2019/02/17 16:42] (current)
admin
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 ^Editor ^ Description ^ ^Editor ^ Description ^
-|[[ModTools:​make_a_map_Editor|Map Data Tool]]|Exports a map folder with the data needed for a map to be used in the game.| +|[[ModTools:​make_a_map_Editor|Map Data Tool]]|Exports a map folder with the data needed for use in the game.| 
-|[[ModTools:​make_a_mod_Editor|Mod Data Tool]]|Exports a mod folder with the data needed for the mod to be used in the game.| +|[[ModTools:​make_a_mod_Editor|Mod Data Tool]]|Exports a mod folder with the data needed for use in the game.| 
-|[[ModTools:​make_a_ScenarioEditor|Scenario Data Tool]]|**Currently Not Implemented** Exports a scenario ​file with the data needed for the scenario to be used in the game.|+|[[ModTools:​make_a_ScenarioEditor|Scenario Data Tool]]|**Currently Not Implemented** Exports a scenario ​folder ​with the data needed for use in the game.|
 |[[ModTools:​CityEditor|City Editor]]|Edits city stats, information,​ coordinates,​ growth rates, and starting flag/​nations for a map or mod.| |[[ModTools:​CityEditor|City Editor]]|Edits city stats, information,​ coordinates,​ growth rates, and starting flag/​nations for a map or mod.|
-|[[ModTools:​ComponentsEditor|Components Editor]]|Edits ​what subcomponents,​ vehicle types, vehicle 3d models, and accessory 3d models ​are included in the game and ratings/​data ​for eachAlso edits the AI use weighting for subcomponents.|  ​+|[[ModTools:​ComponentsEditor|Components Editor]]|Edits subcomponents,​ vehicle types, vehicle 3d models, and accessory 3d models. And their ratings/​data. ​ It also edits the AI use weighting for subcomponents.|  ​
 |[[ModTools:​playerlogoEditor|Player Logo Editor]]|Edits player logos included in the game. This requires additional artwork converted into .dds format.| |[[ModTools:​playerlogoEditor|Player Logo Editor]]|Edits player logos included in the game. This requires additional artwork converted into .dds format.|
 |[[ModTools:​turneventsEditor|Turn Events Editor]]|This edits events that occur in the game based on the date in the game. This includes office artwork changing, interest rates, car price inflation, gas rates, consumer purchasing rate, pension growth rate, stock growth rates, components popularity changes, car popularity changes, major city events such as war status, changes in infrastructure,​ or nation and flag changes. And finally major news events and images that appear in the Newspaper.| |[[ModTools:​turneventsEditor|Turn Events Editor]]|This edits events that occur in the game based on the date in the game. This includes office artwork changing, interest rates, car price inflation, gas rates, consumer purchasing rate, pension growth rate, stock growth rates, components popularity changes, car popularity changes, major city events such as war status, changes in infrastructure,​ or nation and flag changes. And finally major news events and images that appear in the Newspaper.|
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 |[[ModTools:​musicEditor|Music Editor]]|Adds or removes music from the game, and allows you to change what year they play.| |[[ModTools:​musicEditor|Music Editor]]|Adds or removes music from the game, and allows you to change what year they play.|
 |[[ModTools:​AiEditor|AI Editor]]|Allows you to edit AI companies, their names, logos, HQ, and behaviors. AI Files are specific to City Files, so you must make sure your HQ cities match what is in your Map or Mod.| |[[ModTools:​AiEditor|AI Editor]]|Allows you to edit AI companies, their names, logos, HQ, and behaviors. AI Files are specific to City Files, so you must make sure your HQ cities match what is in your Map or Mod.|
-|[[ModTools:​reviewEditor|Magazine Review Editor]]|Edits the reviews that appear in the magazine. This tool includes ​an easy editor ​that allows you to quickly insert the needed variables for a review.|+|[[ModTools:​reviewEditor|Magazine Review Editor]]|Edits the reviews that appear in the magazine. This tool includes ​a feature ​that quickly insert the needed variables for a review.|
 |[[ModTools:​premadevehiclesEditor|Premade Vehicle Loader]]|**Currently Not Implemented Yet** Allows you to add more pre-designed vehicles.| |[[ModTools:​premadevehiclesEditor|Premade Vehicle Loader]]|**Currently Not Implemented Yet** Allows you to add more pre-designed vehicles.|
 |[[ModTools:​racingEditor|Racing Series Editor]]|This tool allows you to add, remove, or edit racing series in the game.| |[[ModTools:​racingEditor|Racing Series Editor]]|This tool allows you to add, remove, or edit racing series in the game.|
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 |[[ModTools:​localizationEditor|Localization Editor]]|Opens your default browser onto the current URL for the translation system.| |[[ModTools:​localizationEditor|Localization Editor]]|Opens your default browser onto the current URL for the translation system.|
 |[[ModTools:​ContractEditor|Contract information Editor]]|**Currently Not Implemented Yet** Allows you to edit requested data from contracts.| |[[ModTools:​ContractEditor|Contract information Editor]]|**Currently Not Implemented Yet** Allows you to edit requested data from contracts.|
-|[[ModTools:​nameListEditor|Name List Editor]]|Allows you to edit the list of names used when Randomly ​naming things in the game.|+|[[ModTools:​nameListEditor|Name List Editor]]|Allows you to edit the list of names used when randomly ​naming things in the game.|
 |[[Artwork:​DDSTextures|DDS Textures]]|//​(Windows and OSX)// Aorta DDS Texture program to convert your images into .dds.| |[[Artwork:​DDSTextures|DDS Textures]]|//​(Windows and OSX)// Aorta DDS Texture program to convert your images into .dds.|
  
modtools/editors.txt · Last modified: 2019/02/17 16:42 by admin