gamemanual:gui_rnd
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gamemanual:gui_rnd [2022/01/08 00:38] – [Advanced] admin | gamemanual:gui_rnd [2022/01/08 18:18] – [Modify Components] admin | ||
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====== Top Menu ====== | ====== Top Menu ====== | ||
You access all elements of this room via the Top Menu. We cover the top menu in detail on the [[gamemanual: | You access all elements of this room via the Top Menu. We cover the top menu in detail on the [[gamemanual: | ||
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====== Design ====== | ====== Design ====== | ||
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===== Design Components ===== | ===== Design Components ===== | ||
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=== Designer === | === Designer === | ||
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The " | The " | ||
- | At the bottom is the spec and rating panel. On the left side are the actual specs and ratings (#5). We cover this in more detail on the [[gamemanual:gm_vehicles_design#ratings|Vehicle | + | At the bottom is the spec and rating panel. On the left side are the actual specs and ratings (#5). We cover this in more detail on the [[start:#gamemechanicsvehicledesign|Vehicles |
On the right side is the Prototype Design system (#7). This system lets you view the specs and ratings of a prototype vehicle using the design you are creating. | On the right side is the Prototype Design system (#7). This system lets you view the specs and ratings of a prototype vehicle using the design you are creating. | ||
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To apply the changes to the design sliders, you'll need to click the " | To apply the changes to the design sliders, you'll need to click the " | ||
- | This window also allows you to save sliders externally to your hard drive using the " | + | This window also allows you to save sliders externally to your hard drive using the " |
~~CL~~ | ~~CL~~ | ||
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==== Assisted ==== | ==== Assisted ==== | ||
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Below the dropdown are three sliders (#2). These sliders are a reduction of the Advanced Designer' | Below the dropdown are three sliders (#2). These sliders are a reduction of the Advanced Designer' | ||
- | Many of the remaining features work just like their Advanced Designer counterparts. We also recommend visiting the Vehicle Design pages for details on individual ratings. | + | Many of the remaining features work just like their Advanced Designer counterparts. We also recommend visiting the [[start:# |
In the top center panel (#3) are some specs of your design. | In the top center panel (#3) are some specs of your design. | ||
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On the center-right is the component naming textbox (#6). And below that is a dropdown (#7) of your marques to assign ownership of the component. | On the center-right is the component naming textbox (#6). And below that is a dropdown (#7) of your marques to assign ownership of the component. | ||
- | Spanning across the entire bottom are four blue buttons (#8). These buttons are your sub-component selection system. It works the same way as in the Advanced Designer. Click any of the buttons, and a new window will appear, allowing you to select a new sub-component. For information on that window, see the " | + | Spanning across the entire bottom are four blue buttons (#8). These buttons are your sub-component selection system. It works the same way as in the Advanced Designer. Click any of the buttons, and a new window will appear, allowing you to select a new sub-component. For information on that window, see the [[gamemanual: |
In the bottom left is the " | In the bottom left is the " | ||
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===== Design Vehicles ===== | ===== Design Vehicles ===== | ||
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==== Advanced ==== | ==== Advanced ==== | ||
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=== Setup === | === Setup === | ||
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The Advanced Vehicle designer works like the Advanced Component Designer, except you will not be selecting subcomponents. Instead, you will choose the components you designed. | The Advanced Vehicle designer works like the Advanced Component Designer, except you will not be selecting subcomponents. Instead, you will choose the components you designed. | ||
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- | After completing the " | + | After completing the " |
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=== Designer === | === Designer === | ||
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- | Below these buttons is the " | + | Below these buttons is the " |
- | At the bottom of the screen is the Design Overview panel. On the left side of this panel (#5) are the ratings of your vehicle design and information on how important those ratings are for the vehicle type. For details on what these ratings mean, see the Designing Vehicles page. FIXME | + | At the bottom of the screen is the Design Overview panel. On the left side of this panel (#5) are the ratings of your vehicle design and information on how important those ratings are for the vehicle type. For details on what these ratings mean, see the [[gamemanual: |
- | In the center is a warning section to notify you of possible issues with your design. Please note, these are possible issues, and you can ignore some of these warnings. We cover them on the Designing Vehicles page. FIXEME | + | In the center is a warning section to notify you of possible issues with your design. Please note, these are possible issues, and you can ignore some of these warnings. We cover them on the [[gamemanual: |
On the right side of the panel is the " | On the right side of the panel is the " | ||
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==== Assisted ==== | ==== Assisted ==== | ||
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===== Vehicle Body Designer ===== | ===== Vehicle Body Designer ===== | ||
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==== The Designer Menus ==== | ==== The Designer Menus ==== | ||
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====== Modify Components ====== | ====== Modify Components ====== | ||
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You can rename a component using the " | You can rename a component using the " | ||
- | And if you wish to restart production of a discontinued design, click the " | + | And if you wish to restart production of a discontinued design, click the " |
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===== Refit ===== | ===== Refit ===== | ||
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===== Restart Production ===== | ===== Restart Production ===== | ||
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====== Modify Vehicles ====== | ====== Modify Vehicles ====== | ||
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It's a smart idea to create a new generation of a vehicle every five to eight years if that vehicle has good image ratings. Older vehicle designs receive age penalties starting at five years, and new generations inherit the vehicle image ratings from previous generations. | It's a smart idea to create a new generation of a vehicle every five to eight years if that vehicle has good image ratings. Older vehicle designs receive age penalties starting at five years, and new generations inherit the vehicle image ratings from previous generations. | ||
- | See the New Generations | + | See the [[gamemanual: |
The "New Trim" button (#5) allows you to create a new trim. A trim is a predefined set of options or components for a vehicle different from the base model. For example, a Sports trim might have a more powerful engine. If you want to use different combinations of components with your design, this is the system to use. | The "New Trim" button (#5) allows you to create a new trim. A trim is a predefined set of options or components for a vehicle different from the base model. For example, a Sports trim might have a more powerful engine. If you want to use different combinations of components with your design, this is the system to use. | ||
- | See the New Generations and Trims page for more details. | + | See the [[gamemanual: |
The "End Production" | The "End Production" | ||
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====== Outsourcing System ====== | ====== Outsourcing System ====== | ||
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===== Licensing ===== | ===== Licensing ===== | ||
When you license a design, you're purchasing the instructions and the right to manufacture that model. You pay a royalty for every unit you manufacture. | When you license a design, you're purchasing the instructions and the right to manufacture that model. You pay a royalty for every unit you manufacture. | ||
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==== Sell ==== | ==== Sell ==== | ||
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===== Outsourcing ===== | ===== Outsourcing ===== | ||
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The Outsourcing system requires you to manage inventories of components. And so, you will need to use the Outsource Manage system that we cover a little later. | The Outsourcing system requires you to manage inventories of components. And so, you will need to use the Outsource Manage system that we cover a little later. | ||
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==== Sell ==== | ==== Sell ==== | ||
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===== Platform Sharing ===== | ===== Platform Sharing ===== | ||
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Platform sharing allows for a child or parent marques to use each other' | Platform sharing allows for a child or parent marques to use each other' | ||
- | You can disable child companies from using your designs by using Disable Platform Sharing in the Autocommands section of the Office Mega Menu. FIXME | + | You can disable child companies from using your designs by using Disable Platform Sharing in the [[http:// |
To use your child or parent' | To use your child or parent' | ||
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===== Manage ===== | ===== Manage ===== | ||
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====== View System ====== | ====== View System ====== | ||
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====== Research Teams ====== | ====== Research Teams ====== | ||
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- | You will use Research Teams to boost your engineer' | + | You will use Research Teams to boost your engineer' |
The Research Teams window also provides you with a look at future technologies you're about to unlock. The year you can unlock them and the skill level it will take to unlock them. | The Research Teams window also provides you with a look at future technologies you're about to unlock. The year you can unlock them and the skill level it will take to unlock them. |
gamemanual/gui_rnd.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1