User Tools

Site Tools


gamemanual:howto_designskills

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
gamemanual:howto_designskills [2022/01/31 00:00] – [Ratings Improvements] admingamemanual:howto_designskills [2022/01/31 00:57] – [Unlocking New Sub-Components] admin
Line 18: Line 18:
 Your current design skills and the requirements to unlock new sub-components can be found in the [[gamemanual:gui_rnd#research_teams|Researching Teams]] window of RnD.  Your current design skills and the requirements to unlock new sub-components can be found in the [[gamemanual:gui_rnd#research_teams|Researching Teams]] window of RnD. 
  
-We cover the left portion of the research teams in more detail on the FIXME section of this page.  +We cover the left portion of the research teams in more detail on the [[gamemanual:howto_designskills#research_teams|Research Teams]] section of this page.  
  
 On the right side of the window are the research panels. These panels display information about upcoming research. Looking inside the panels, you'll find your current design skill and your quarterly design skill growth at the top (#4). Design skills grow based on the average overall ratings of your active designs and your research team budget.     On the right side of the window are the research panels. These panels display information about upcoming research. Looking inside the panels, you'll find your current design skill and your quarterly design skill growth at the top (#4). Design skills grow based on the average overall ratings of your active designs and your research team budget.    
Line 42: Line 42:
  
  
 +Now that you know what design skills are for, how do you improve them?
 ==== Designing Vehicle and Components ==== ==== Designing Vehicle and Components ====
  
  
 +The primary growth factor of design skills is designing designs. It is also the primary cause of design skill decline.
 +
 +The game takes the average overall rating of your chassis, engine, and gearbox designs made in the last five years and compares them against your current design skills. If the average ratings of your design are greater than your skills, your skills will increase a limited amount. If your average ratings are less, your design skills will go down a limited amount.
 +
 +The game uses the average overall, luxury, and safety ratings for their corresponding vehicle skills. It also looks at your designs over the last five years.
 +
 +You do not need to use your design in a vehicle, nor do you need to sell them. However, you must complete the design process for the game to count them. 
 +
 +The game caps design skills to a minimum of 1 and a maximum of 100. 
 +
 +For a more detailed explanation of the formulas involved, see the [[gamemanual:gm_skills_image|Skills and Image]] page in the Game Mechanics manual.
  
 ==== Research Teams ==== ==== Research Teams ====
gamemanual/howto_designskills.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1