gamemanual:howto_designskills
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gamemanual:howto_designskills [2022/01/31 00:55] – [Designing Vehicle and Components] admin | gamemanual:howto_designskills [2022/01/31 00:57] – [Unlocking New Sub-Components] admin | ||
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Your current design skills and the requirements to unlock new sub-components can be found in the [[gamemanual: | Your current design skills and the requirements to unlock new sub-components can be found in the [[gamemanual: | ||
- | We cover the left portion of the research teams in more detail on the FIXME section of this page. | + | We cover the left portion of the research teams in more detail on the [[gamemanual: |
On the right side of the window are the research panels. These panels display information about upcoming research. Looking inside the panels, you'll find your current design skill and your quarterly design skill growth at the top (#4). Design skills grow based on the average overall ratings of your active designs and your research team budget. | On the right side of the window are the research panels. These panels display information about upcoming research. Looking inside the panels, you'll find your current design skill and your quarterly design skill growth at the top (#4). Design skills grow based on the average overall ratings of your active designs and your research team budget. |
gamemanual/howto_designskills.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1