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gamemanual:howto_newgeneration [2021/11/19 15:25] – [Making a New Generation Refit Method] admingamemanual:howto_newgeneration [2021/11/19 15:41] – [Philosophy] admin
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 ===== Philosophy ===== ===== Philosophy =====
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 +The New Generation system can be a powerful ally in raising your buyer rating for vehicles late in the game. And in the short term, the discounts they provide are also helpful. There are cases where designing a new design makes more sense, such as with designs that have had reductions to their image ratings.
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 +As previously mentioned, older vehicles designs begin to hurt your buyer rating after 5 years. And component designs reduce buyer rating starting at 15 years old. Every year, these penalties increase in severity. But for a couple of years, they're not that bad. With that in mind, you can use the New Generation system to work within those boundaries. 
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 +For example, six years after making a completely fresh design, make modifications to two of the three components of the design. And then do a modify and refit of the final component. When using the refit system, use the New Generation and Replace option. This new generation will be ready for production by the 7th year. Because you're reusing the same components, the design costs are discounted. When the 13th or 14th year rolls around, you'll redesign the component from scratch, and when they're complete, you design a new generation the traditional route, using the new designs. Then repeat the process.
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 +By going this route, you've made 3 generations of vehicles with minimal penalties. And you also received a discount for your middle generation refresh while carrying over image ratings to each generation. In another 7 years, you'd do your fourth-generation at a discount. 
gamemanual/howto_newgeneration.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1