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gamemanual:howto_trims

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gamemanual:howto_trims [2021/11/17 15:28] – [Philosophy] admingamemanual:howto_trims [2022/01/08 15:31] – [Image Sharing] admin
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 {{ :gamemanual:trims_vehicleimage.png?direct&400|}} {{ :gamemanual:trims_vehicleimage.png?direct&400|}}
  
-Another benefit of the trim system is image sharing. Every vehicle in the game has what is called "Vehicle Image." FIXME (Link to vehicle ratings) This image rating is a major factor in how consumers see your vehicle and the choices they make. With the trim system, the trims inherit the parent model's image rating, and any gains the trim makes in image rating will increase the parent's rating as well. With this in mind, you can use the trim system to increase the image rating of a base model parent by making the trim sufficiently better, thus selling more vehicles overall.+Another benefit of the trim system is image sharing. Every vehicle in the game has what is called [[gamemanual:gm_vehicles_design#ratings|"Vehicle Image."]] This image rating is a major factor in how consumers see your vehicle and the choices they make. With the trim system, the trims inherit the parent model's image rating, and any gains the trim makes in image rating will increase the parent's rating as well. With this in mind, you can use the trim system to increase the image rating of a base model parent by making the trim sufficiently better, thus selling more vehicles overall.
  
-With this concept and using the New Generation system, you can grow your image ratings for the parent and trims over multiple decades. FIXME +With this concept and using the [[gamemanual:howto_newgeneration|New Generation]] system, you can grow your image ratings for the parent and trims over multiple decades. 
  
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 ===== Trim Tools ===== ===== Trim Tools =====
  
 +We offer a few tools to help use trims in parts of the game.
 ==== Branch Distribution ==== ==== Branch Distribution ====
  
 {{ :gamemanual:trims_branchtools.png?direct&400|}} {{ :gamemanual:trims_branchtools.png?direct&400|}}
 +
 +The World Map and Mega Menu branch distribution panels offer you a couple of filters based on trims. You can filter the lists by selecting the base model (#1) of your trims. Doing this will limit the list to just your base model and its trims. 
 +
 +Alternatively, you can check the "Merge Trims" checkbox (#2) to merge all of your trims into their base model. When you do this, changes you make to the base model will apply to all of its trims. For example, if you increase to 50% over unit costs, all of your trims based on this vehicle will have prices changed to 50% over their unit costs. 
  
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 {{ :gamemanual:trims_modificationrefit.png?direct&400|}} {{ :gamemanual:trims_modificationrefit.png?direct&400|}}
 +
 +If you plan on making modifications to your component designs, the game gives you the option to make new trims of the vehicle using these designs with the "Refit" system. It is not recommended to use this system to make new trims, but the option is there. This system is primarily for making new generations, and you should make new trims based on those generations the regular way instead.
 +
 +To use the refit system, you must check the "Refit Old Designs" checkbox before modifying the component.  Click the "Modify" button (#2) when you're ready to modify the component. This action will open the Refit window.
  
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 {{ :gamemanual:trims_modificationrefit2.png?direct&400|}} {{ :gamemanual:trims_modificationrefit2.png?direct&400|}}
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 +The refit window is broken into two parts. The vehicles that were using the design are in the left list (#1). Vehicles entries that are yellow have already had a new generation designed recently. Selecting a vehicle from the list will load its information. You can make a trim of this design using the modified part by naming the trim in the bottom text box (#2). Then you need to click one of the two buttons to the right (#3, #4). The "New Trim and Replace" button (#4) replaces the selected design with the new trim when you complete the new trim. This action will replace both branch and factory listings and will end the production of the old design. 
  
  
gamemanual/howto_trims.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1