gamemanual:howto_vehicle_body_design
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gamemanual:howto_vehicle_body_design [2021/10/31 14:44] – [Designer Menu And Light Panel] admin | gamemanual:howto_vehicle_body_design [2021/11/02 09:37] – [Parts Buttons & Parts Movement] admin | ||
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- | ==== Next ==== | + | ==== Body Designer |
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+ | Clicking "Body Designer" | ||
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+ | This panel contains all the morph animations for the vehicle body. At the top left of the panel is a dropdown box (#1). This box contains a list of sectional groups that you can modify. Selecting a group from the dropdown will display sub-groups in the list below (#2). Selecting a sub-group will load the morph animation sliders on the right (#3). | ||
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+ | Adjusting the slider will alter the shape of the vehicle' | ||
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- | ==== Next ==== | + | ==== Paint System |
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+ | You can access the Painting system by clicking the " | ||
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+ | The game includes four different paint types, Paint, Metal, Leather, and Glass. You can switch between them using the dropdown box (#1). Most objects on the vehicle are paintable. However, you can not paint every object with every type of paint. | ||
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+ | The different paints appear in the rest of the panel (#2). To paint an object, click a color, and then click the item you want to paint. | ||
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- | ==== Next ==== | + | ==== Tires and Body Parts ==== |
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+ | You'll notice that the base body doesn' | ||
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+ | In the top left of this window is a dropdown box (#1). Each item in this box is a category of body parts for the vehicle. Selecting an item from the list will display icons buttons for each available part below (#2). | ||
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+ | There are two ways to apply a body part to the vehicle, the " | ||
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+ | Finally, there is a checkbox under the radio buttons called "Auto Mirror" | ||
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- | ==== Next ==== | + | === Click Method |
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+ | The first and most common method of component placement is the click method. It is enabled by default, but in case you need to enable it yourself, click the Click Method radio button (#1). Next, you'll need to click the part you want to add to the vehicle (#2). Then you need to click where on the vehicle you want to place it (#3). And that's it. The game adds the part to the location you clicked. If Auto Mirror is enabled, it will make a duplicate on the other side of the vehicle and link them together. | ||
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- | ==== Next ==== | ||
- | {{: | + | === Drag Method === |
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+ | The drag method was the default placement method for many years. But we replaced it with the click placement system. To use the drag system, you'll need to select the Drag Method radio button (#1). Now you will drag (hold the mouse button down and move) the part icon (#2) to where you want to place it on the vehicle (#3). | ||
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- | ==== Next ==== | ||
- | {{: | + | ==== Modifying Parts ==== |
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+ | Once you place a component on a part, you'll be able to modify its shape and size using the morph animation sliders. This system works similarly to body designer. You can make changes to the part by scrolling down the list of animations and adjusting the slider positions (#1). If you added the part with Auto Mirror enabled, the mirrored part will also receive any changes you make. | ||
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- | ==== Next ==== | + | ==== Parts Buttons & Parts Movement |
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+ | On the side of the Parts Modification panel are four buttons. The top button is the " | ||
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+ | The next button is the " | ||
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+ | The third button is the " | ||
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+ | The final button is the " | ||
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gamemanual/howto_vehicle_body_design.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1