User Tools

Site Tools


gamemanual:howto_vehicle_body_design

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
gamemanual:howto_vehicle_body_design [2021/11/02 09:37] – [Parts Buttons & Parts Movement] admingamemanual:howto_vehicle_body_design [2021/11/02 10:54] – [Parts Buttons & Parts Movement] admin
Line 147: Line 147:
  
  
 +=== Additional Movements ===
  
 {{ :gamemanual:bodydesigner_tutorial_9.png?direct&400|}} {{ :gamemanual:bodydesigner_tutorial_9.png?direct&400|}}
 +
 +Besides moving a part by dragging it around on the car body, the designer also supports panning and tilting. Using the buttons with arrows on them (#1), you can pitch and yaw the selected part along the x and y-axis.   
 +
 +Below that is the Flip button (#2). This button will flip the selected part along the x-axis, similar to mirroring but without creating a duplicate part.
 +
 +The "Lock Accessory Selector" checkbox (#3) will disable selecting another part in the designer while it is enabled. You will need to disable this checkbox to select another part. 
 +
 +The final three checkboxes (#4) lock part movements you can do with the mouse. When enabled, "Lock Length" will not allow you to move any part from front to back on the vehicle. "Lock Width" will not allow you to move any parts from side to side, and "Lock Height" will prevent you from moving any part from top to bottom. If you enable all three locks, you will not be able to move any part at all. 
 +
 +
 +
  
 ~~CL~~ ~~CL~~
gamemanual/howto_vehicle_body_design.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1