gamemanual:howto_vehicle_body_design
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gamemanual:howto_vehicle_body_design [2021/11/02 09:37] – [Parts Buttons & Parts Movement] admin | gamemanual:howto_vehicle_body_design [2021/11/02 11:18] – [Next] admin | ||
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+ | === Additional Movements === | ||
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+ | Besides moving a part by dragging it around on the car body, the designer also supports panning and tilting. Using the buttons with arrows on them (#1), you can pitch and yaw the selected part along the x and y-axis. | ||
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+ | Below that is the Flip button (#2). This button will flip the selected part along the x-axis, similar to mirroring but without creating a duplicate part. | ||
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+ | The "Lock Accessory Selector" | ||
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+ | The final three checkboxes (#4) lock part movements you can do with the mouse. When enabled, "Lock Length" | ||
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~~CL~~ | ~~CL~~ | ||
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- | ==== Next ==== | + | ==== Save Design |
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+ | ==== Load Design ==== | ||
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+ | {{ : | ||
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+ | ~~CL~~ | ||
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gamemanual/howto_vehicle_body_design.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1