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gamemanual:references_achievements [2019/11/02 17:21] – [Miscellaneous] admingamemanual:references_achievements [2019/11/02 19:51] – [Miscellaneous] admin
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 | Navy Contract | Win a military navy contract. | | Navy Contract | Win a military navy contract. |
 | Racing Contract | Win a racing supply contract. | | Racing Contract | Win a racing supply contract. |
 +| Factory On Fire | Have a factory catch on fire for one reason or another. |
 +| Complete Offering | Design at least one vehicle for every vehicle type. | 
 +| Happy Birthday! | Survive 100 years. |
 +| Random History | Start a game using the Random History new game option. | 
 +| Fired Striking Employees | Have workers strike. | Fire them using the action memo. |
 +| Prolific Designer | Complete 2000 vehicle designs over the life of your company. |
 +| Missdial | Easter Egg. | 
 +| Global Reach | Have a factory or branch in every region. |
 +| Electrified World | Make electric the most popular fuel type in the world. |  
  
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 ^ Name     ^ Map       ^ Minimum AI  ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^  ^ Name     ^ Map       ^ Minimum AI  ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ 
 | Too Big To Fail |  |  |  |  |  |  |  | Have company bailed out from going bankrupt. | Go bankrupt after 1960 | |  | Too Big To Fail |  |  |  |  |  |  |  | Have company bailed out from going bankrupt. | Go bankrupt after 1960 | | 
-| Factory On Fire |  |  |  |  |  |  |  | Have a factory catch on fire for one reason or another. | | |  
 | Protesters Targeted You |  |  |  |  |  |  |  | Have a large lobbying budget. | Fail to calm public concerns. | |  | Protesters Targeted You |  |  |  |  |  |  |  | Have a large lobbying budget. | Fail to calm public concerns. | | 
 | World Champions |  |  |  |  |  |  |  | Enter into a racing series with 5 or more entries. | Win the championship in that series. | |  | World Champions |  |  |  |  |  |  |  | Enter into a racing series with 5 or more entries. | Win the championship in that series. | | 
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 | Melting Rubber |  |  |  |  |  |  |  | Design a vehicle that can go 250mph (420kmh) or greater . | Complete that design. | |  | Melting Rubber |  |  |  |  |  |  |  | Design a vehicle that can go 250mph (420kmh) or greater . | Complete that design. | | 
 | People's Car |  |  |  |  |  |  |  | Design a vehicle with a material costs less than the global per capita income. (Use World District for value.)  | Complete that design.  | |  | People's Car |  |  |  |  |  |  |  | Design a vehicle with a material costs less than the global per capita income. (Use World District for value.)  | Complete that design.  | | 
-| Complete Offering |  |  |  |  |  |  |  | Design at least one vehicle for every vehicle type. | | |  
 | Five Generations |  |  |  |  |  |  |  | Use "New Generation" at least 5 times on the same family of vehicles. | Have the vehicle family active for at least 40 years.  | |  | Five Generations |  |  |  |  |  |  |  | Use "New Generation" at least 5 times on the same family of vehicles. | Have the vehicle family active for at least 40 years.  | | 
-| Happy Birthday! |  |  |  |  |  |  |  | Survive 100 years. | | |  
 | Survived The Great War |  |  |  |  | 1914 | 1919 |  | Start before 1914. | Don't go bankrupt. | |  | Survived The Great War |  |  |  |  | 1914 | 1919 |  | Start before 1914. | Don't go bankrupt. | | 
 | Survived the Great Depression |  |  |  |  | 1929 | 1936 |  | Start before 1929. | Don't go bankrupt. | |  | Survived the Great Depression |  |  |  |  | 1929 | 1936 |  | Start before 1929. | Don't go bankrupt. | | 
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 | Highest Market Share For 5 Years |  | 100 |  |  |  |  |  | Have the highest market share in the world.  | Keep this status for five years. | |  | Highest Market Share For 5 Years |  | 100 |  |  |  |  |  | Have the highest market share in the world.  | Keep this status for five years. | | 
 | Cradle Of Industry |  | 100 |  |  |  |  |  | HQ is in "Africa" region.  | Have the highest market share in the world.  | Keep this status for five years. |   | Cradle Of Industry |  | 100 |  |  |  |  |  | HQ is in "Africa" region.  | Have the highest market share in the world.  | Keep this status for five years. |  
-| Electrified World |  |  |  |  |  |  |  | Make electric the most popular fuel type in the world. |  | |  +
 | Steam Powered |  |  |  |  |  |  |  | Design a vehicle that uses a Steam Engine. | Complete that design. | |   | Steam Powered |  |  |  |  |  |  |  | Design a vehicle that uses a Steam Engine. | Complete that design. | |  
-| Global Reach |  |  |  |  |  |  |  | Have a factory or branch in every region. | | |  + 
 | Licensed Design |  |  |  |  |  |  |  | License a design from another company. | | |   | Licensed Design |  |  |  |  |  |  |  | License a design from another company. | | |  
 | Megacorporation | Base City, Classic City, Base Territory  | 250 |  |  |  |  |  | Sell 10,000,000 vehicles per year. | Have 6 active marques. | World Wide Branch coverage. | Hold top Mark Share position for 5 years. | Play on Hard or Nightmare mode. |   | Megacorporation | Base City, Classic City, Base Territory  | 250 |  |  |  |  |  | Sell 10,000,000 vehicles per year. | Have 6 active marques. | World Wide Branch coverage. | Hold top Mark Share position for 5 years. | Play on Hard or Nightmare mode. |  
-| Random History |  |  |  |  |  |  |  | Start a game using the Random History new game option. | | |  
-| Fired Striking Employees |  |  |  |  |  |  |  | Have workers strike. | Fire them using the action memo. | |  
 | Survive 100 Years On Nightmare  | Base City | 300 |  |  |  |  |  | Nightmare mode. | Survive 100 years. | |  | Survive 100 Years On Nightmare  | Base City | 300 |  |  |  |  |  | Nightmare mode. | Survive 100 years. | | 
 | Hyper-Luxurious  | Base City | 300 |  |  |  |  |  | Hard or Nightmare mode. | Do not design a vehicle with under 50 Luxury ratings. (Acquired companies designs do not count, however, after acquiring a company you can not design a vehicle for them with under 50 Luxury rating.) | Sell $100 Billion worth of Luxury Sedans, Limos, Landonets, and Town Cars. |  | Hyper-Luxurious  | Base City | 300 |  |  |  |  |  | Hard or Nightmare mode. | Do not design a vehicle with under 50 Luxury ratings. (Acquired companies designs do not count, however, after acquiring a company you can not design a vehicle for them with under 50 Luxury rating.) | Sell $100 Billion worth of Luxury Sedans, Limos, Landonets, and Town Cars. | 
-| $10 Trillion Gross Revenues | Base City | 300 |  |  |  |  |  | Hard or Nightmare mode. | Have $10 Trillion in gross revenues over the life of your company. | |  +| $10 Trillion Gross Revenues | Base City | 300 |  |  |  |  |  | Hard or Nightmare mode. | Have $10 Trillion in gross revenues over the life of your company. | |  
-| Missdial |  |  |  |  |  |  |  | Easter Egg. | | |  +
 | Rags To Riches |  |  |  |  |  |  |  | Have negative cash funds. | After having negative cash funds, have the most cash funds of all active companies. | |   | Rags To Riches |  |  |  |  |  |  |  | Have negative cash funds. | After having negative cash funds, have the most cash funds of all active companies. | |  
-| Prolific Designer |  |  |  |  |  |  |  | Complete 2000 vehicle designs over the life of your company. | | |+
  
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gamemanual/references_achievements.txt · Last modified: 2022/09/12 23:53 by admin