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gamemanual:references_actionmemos [2022/02/04 17:11] admingamemanual:references_actionmemos [2022/02/05 12:53] admin
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 | **Bankrupt Warning!** //1001// | I've just got back from the accounting department. And it's not good. They say we're running in the red, and we're out of hard-cash. With how things are, they believe they can shift money around and buy us {NUMBER OF} months until we default on our payments. We must do something to prevent us from going bankrupt! | **Thanks** - Acknowledge the warning. //1009// | **Cut Funding** - This cuts marketing funds in the hopes that it can save your company from bankruptcy. //1011// | **Cut Production/Funds** - This cuts both production and marketing with the hope that selling through inventory and reducing expenses saves your company.  //1012// | | | **Bankrupt Warning!** //1001// | I've just got back from the accounting department. And it's not good. They say we're running in the red, and we're out of hard-cash. With how things are, they believe they can shift money around and buy us {NUMBER OF} months until we default on our payments. We must do something to prevent us from going bankrupt! | **Thanks** - Acknowledge the warning. //1009// | **Cut Funding** - This cuts marketing funds in the hopes that it can save your company from bankruptcy. //1011// | **Cut Production/Funds** - This cuts both production and marketing with the hope that selling through inventory and reducing expenses saves your company.  //1012// | |
 |**War!** //1002// | Some national governments hosting our factories and branches have entered a major military conflict. We have shut down our operations in these areas, and sales have halted in the region. No one is sure how long these conflicts will last. Please see your memos and the newspaper for more information. And check them periodically for updates. As for our factories and branches, what do you want us to do? | **Cut Marketing** - This action will cut marketing in the cities where there is conflict. //1014// | **And Close Branches** - This action will cut marketing and close the branches in the cities where there is conflict.  //1015// | **And Close Factories** - Use this action to cut marketing and close factories and branches in the cities where there is conflict. //1016// | **Thank you!** -  Acknowledge the warning. //1017// | |**War!** //1002// | Some national governments hosting our factories and branches have entered a major military conflict. We have shut down our operations in these areas, and sales have halted in the region. No one is sure how long these conflicts will last. Please see your memos and the newspaper for more information. And check them periodically for updates. As for our factories and branches, what do you want us to do? | **Cut Marketing** - This action will cut marketing in the cities where there is conflict. //1014// | **And Close Branches** - This action will cut marketing and close the branches in the cities where there is conflict.  //1015// | **And Close Factories** - Use this action to cut marketing and close factories and branches in the cities where there is conflict. //1016// | **Thank you!** -  Acknowledge the warning. //1017// |
-Factory Wear Warning! //1003// | Our factories in {CITY} have worn down so much that it is hurting our production. We need to replace assembly line tools, repair the building, and much more to return to optimal conditions. | **Thanks!** - Acknowledge the warning.  //1017// | **Recondition Only Worn** - You will only recondition factories that have worn past the warning amount. //1018// | **Recondition All** - You will recondition all factories even if they're not within the warning amount threshold. //1019// | | +| **Factory Wear Warning!** //1003// | Our factories in {CITY} have worn down so much that it is hurting our production. We need to replace assembly line tools, repair the building, and much more to return to optimal conditions. | **Thanks!** - Acknowledge the warning.  //1017// | **Recondition Only Worn** - You will only recondition factories that have worn past the warning amount. //1018// | **Recondition All** - You will recondition all factories even if they're not within the warning amount threshold. //1019// | |  
 +| **Factory Employees Benefits Demand** //1004// | The Factory Workers Union has approached us with a demand to increase employee benefits. If we do not appease them, they will strike. We're currently offering {DIRECT BENEFIT RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFIT RATE}% in our Defined Benefits Pension system. | **Meet Demands** - You give the Unions what they are demanding. //1030// | **Negotiate** - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. //1031// | **Ignore Them!** - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations.  //1032// | | 
 +| **Branch Employees Benefits Demand** //1005// |The Branch Workers Union has approached us with a demand to increase employee benefits. If we do not make them happy, they will strike. We're currently offering {DIRECT BENEFIT RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFIT RATE}% in our Defined Benefits Pension system. | **Meet Demands** - You give the Unions what they are demanding. //1033// | **Negotiate** - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. //1034// | **Ignore Them!** - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations.  //1035// | | 
 +| **Engineering Employees Benefits Demand** //1006// |Let's meet the Engineering Workers Union demand of an additional {DIRECT BENEFIT RATE}% of wages going to direct employee benefits and {DEFINED BENEFIT RATE}% going to their defined-benefit pensions. | **Meet Demands** - You give the Unions what they are demanding. //1036// | **Negotiate** - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. //1037// | **Ignore Them!** - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations.  //1038// | | 
 +| **Marketing Employees Benefits Demand** //1007// | The Marketing Workers Union has approached us with a demand to increase employee benefits. If we do not appease them, they will strike. We're currently offering {DIRECT BENEFITS RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFITS RATE}% in our Defined Benefits Pension system. | **Meet Demands** - You give the Unions what they are demanding. //1039// | **Negotiate** - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. //1040// | **Ignore Them!** - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations.  //1041// | | 
 +| **Administrative Employees Benefits Demand** //1008// | The Administrative Workers Union has approached us with a demand to increase employee benefits. If we do not make them happy, they will strike. We're currently offering {DIRECT BENEFITS RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFITS RATE}% in our Defined Benefits Pension system. | **Meet Demands** - You give the Unions what they are demanding. //1042// | **Negotiate** - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. //1043// | **Ignore Them!** - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations.  //1044// | | 
 +| **Wage Demand** //1009// | {DEPARTMENT} employees in {CITY} are demanding a wage increase to ${DEMANDED WAGES} per month. We have shut down all work in this department at this location until we can resolve this issue. Currently, we pay them ${CURRENT WAGES} per month, and the average wage in {CITY} is ${AVERAGE PAY} per month. | **Meet Demands** - Meet the employee demands for a wage increase. //1045// | **Ignore** - The employees will go back to work, but there is a small chance they will go on strike. //7777// | **Fire Them!** - All other employees in this department will receive a  morale hit which could lead to a strike, but the wage demands will be gone with the new set of workers. //1046// | | 
 +| **Munitions Production** //3011// | With conflict around the world, we have the option to manufacture munitions in war-torn factories. While we will make money from this, we also run an increased risk of factory destruction. Manufacturing munitions in foreign countries will reduce our risk of factory confiscation. But it also reduces our image ratings. Your selection here will override previous selections. You cannot change your munitions manufacturing settings outside of this action memo. If you produce munitions, you will lose the ability to manufacture war contracts at these factories. When the war is over, munitions manufacturing will end, and factory use will return to normal. | **No Munitions** - Do not produce any munitions in countries at war. //3012// | **Home Factories** - Only produce munitions in your HQ country factories if your HQ nation is at war. Munitions production increases the chance of factory destruction. You will not be able to produce military contracts, and you can not change this selection until there is another Munitions Production popup. Munitions production will end when the conflict finishes. //3013// | **Foreign Factories** - Produce munitions only in foreign factories that are currently at war. You are unable to use these factories otherwise, but producing foreign munitions will lower your image rating. Munitions production increases the chance of factory destruction. You can not change this selection until there is another Munitions Production popup, and munitions production will end when the conflict finishes.   //3014// | **All Factories** - Produce munitions in factories that are at war. You will not be able to produce military contracts, and you will take a small image hit. Munitions production increases the chance of factory destruction. You can not change this selection until there is another Munitions Production popup, and munitions production will end when the conflict finishes.   //3015//
 +| **Shareholder Dilution Lawsuit** //2001// | Shareholders have started a class-action lawsuit claiming we are trying to push out minority shareholders by diluting their investments into the company. They're suing because you issued new shares for the stock. They're seeking ${AMOUNT} in damages. This lawsuit puts us in a difficult position. We can settle out of court, or we can push the case with a chance of winning and paying nothing. If we lose the case, we will lose a large amount of money. | **Fight It!** - You fight the lawsuit. There is a random chance you'll win or lose. Your lobbying efforts and administrative skills will skew the odds more in your favor. If you lose, you can expect to pay significantly more than settling.  //1047// | **Settle** - Settling does not admit fault. It just admits that you want the problem to go away, and you're willing to pay for it. While this option isn't cheap, it is much cheaper than losing a lawsuit. //1048// | | | 
 +| **Board Of Directors Warning** //1003// | I have some bad news. The Board of Directors stated that if you do not get your act together soon, they may have to remove you from your position. We need to improve our EPS, our Equity, our Share Price, our Dividend Payout, or something else to keep them happy! | **OK** - Acknowledge the warning. //499// | | | | 
 +| **Board Of Directions Action (Spin-Off)** //1004// | The Board of Directors has approached us with a plan to spin off {MARQUE NAME}. This plan will cost us ${COST} to implement. They believe that {MARQUE NAME} should operate as an independent company. This action could be good for us by spinning off dead weight. Or it could be bad for us because we'll be losing a profitable segment. In either event, we will retain {2}% ownership of the new company. | **Agree** - This will make the board of directors happier with you and will probably avoid getting you fired. //505// | **Reject** - Reject the board of directors' plan. This action will make the board more upset with you. And it could lead to more demands or even you getting fired. //506// | | | 
 +| **Board Of Directions Action (Dividends)** //1002// | After our most recent meeting, the board has unanimously voted to increase dividend rates by ${NEW DIVIDEND AMOUNT}. This mandate will increase the quarterly payout by ${QUARTERLY PAYOUT AMOUNT}. Failing to increase the dividend rate will decrease confidence in your leadership and possibly cause a shareholder revolt. | **Meet Demands** - This will make the board of directors happier with you and will probably avoid getting you fired. //500// | **Deny Demands** - Reject the board of directors' plan. This action will make the board more upset with you. And it could lead to more demands or even you getting fired. //501// | | | 
 +| **Consolidation Request** //1046// | {OTHER COMPANY} has approached us with a very interesting deal. They're seeking to consolidate with us. In other words, we would merge and form a new company named {NEW COMPANY NAME}. We would keep {AMOUNT OF OWNERSHIP}% ownership and managerial control of this new company. If successful, the new company will have approximately ${VALUE OF COMPANY} in equity. | **Agree** - Agree to consolidate companies. This will make a new company that you have part ownership of but still control. //512// | **Decline** - Reject the offer to consolidate. //513// | | | 
 +| **Shareholder Devaluing Lawsuit** //5000// | Shareowners of {STOCK NAME} have banded together to initiate a class-action lawsuit against us for devaluing the company by stripping its assets through an excessive dividend. Their argument centers on the fact that the high dividend payout rate prevents the company from having operational cash flow. They believe you are draining the company's liquid assets away, thus allowing you to purchase it outright from them at a lower price. They have filed motions in court. And in response, we've hired the Dewey, Cheetham, and Howe law firm. They've given us several options on how to proceed. | **Fight It!** - You fight the lawsuit. There is a random chance you'll win or lose. Your lobbying efforts and administrative skills will skew the odds more in your favor. If you lose, you can expect to pay significantly more than settling.  //5001// | **Settle** - Settling does not admit fault. It just admits that you want the problem to go away, and you're willing to pay for it. While this option isn't cheap, it is much cheaper than losing a lawsuit. //5002// | | | 
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gamemanual/references_actionmemos.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1