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modtools:editors

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modtools:editors [2017/04/27 02:39] adminmodtools:editors [2017/04/27 02:40] admin
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 ^Editor ^ Description ^ ^Editor ^ Description ^
-|Map Data Tool|Exports a map folder with the data needed for a map to be used in the game.| +|[[ModTools:make_a_map_Editor|Map Data Tool]]|Exports a map folder with the data needed for a map to be used in the game.| 
-|Mod Data Tool|Exports a mod folder with the data needed for the mod to be used in the game.| +|[[ModTools:make_a_mod_Editor|Mod Data Tool]]|Exports a mod folder with the data needed for the mod to be used in the game.| 
-|Scenario Data Tool|**Currently Not Implemented** Exports a scenario file with the data needed for the scenario to be used in the game.| +|[[ModTools:make_a_ScenarioEditor|Scenario Data Tool]]|**Currently Not Implemented** Exports a scenario file with the data needed for the scenario to be used in the game.| 
-|City Editor|Edits city stats, information, coordinates, growth rates, and starting flag/nations for a map or mod.| +|[[ModTools:CityEditor|City Editor]]|Edits city stats, information, coordinates, growth rates, and starting flag/nations for a map or mod.| 
-|Components Editor|Edits what subcomponents, vehicle types, vehicle 3d models, and accessory 3d models are included in the game and ratings/data for each. Also edits the AI use weighting for subcomponents.|  +|[[ModTools:ComponentsEditor|Components Editor]]|Edits what subcomponents, vehicle types, vehicle 3d models, and accessory 3d models are included in the game and ratings/data for each. Also edits the AI use weighting for subcomponents.|  
  
  
modtools/editors.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1