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modtools:playerlogoeditor [2017/05/10 14:42] – [Editing Core Files] adminmodtools:playerlogoeditor [2017/05/10 15:09] – [As a Mod File] admin
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   - Save over top of the //PlayerLogos.xml// you in step #2 and #3 under [[ModTools:playerlogoeditor#editingcorefiles|Editing Core Files]].   - Save over top of the //PlayerLogos.xml// you in step #2 and #3 under [[ModTools:playerlogoeditor#editingcorefiles|Editing Core Files]].
   - Navigate your file explorer to your /media/logos folder as you did in step #4 under [[ModTools:playerlogoeditor#editingcorefiles|Editing Core Files]].   - Navigate your file explorer to your /media/logos folder as you did in step #4 under [[ModTools:playerlogoeditor#editingcorefiles|Editing Core Files]].
-  - Add all the files back into Logos.zip. Please note, do not include any folders. The game is unable to read folders inside of zip files. Please just place the files themselves into the zip file.+  - Add all the files back into Logos.zip. Or create a new Logos.zip and overwrite the previous one. ** Please note**some files from Logos.zip are required, so include all files from the old Logos.zip otherwise the game will crash. ** Also Note**,  do not include any folders. The game is unable to read folders inside of zip files. Please just place the files themselves into the zip file.
 ==== As a Mod File ==== ==== As a Mod File ====
 +Editing the Player Logo List as a mod file is a little more involved, however it does allow you to distribute the resulting files and protects you from having your work overwritten by a game update.
 +
 +If you wish to use the default //PlayerLogos.xml// as a base, the directions for opening, adding, and removing logos is the same as [[ModTools:playerlogoeditor#editingcorefiles|Editing Core Files]]. If you wish to open a PlayerLogos.xml from an existing mod, you would follow the same directions for in [[ModTools:playerlogoeditor#editingcorefiles|Editing Core Files]] for opening, adding, and removing, except you would open the //mod_MODNAME_PlayerLogos.xml// from the ///media/mods/MODNAME/// folder.
 +
 +If you wish to create a //PlayerLogos.xml// file from scratch, you would just create it. 
 +
 +=== Saving PlayerLogos.xml Mod File ===
 +
modtools/playerlogoeditor.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1