modtools:playerlogoeditor
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
modtools:playerlogoeditor [2017/05/10 15:37] – [As a Mod File] admin | modtools:playerlogoeditor [2017/05/10 15:46] – admin | ||
---|---|---|---|
Line 113: | Line 113: | ||
When you export the finished mod, all files that you checked off in the [[ModTools: | When you export the finished mod, all files that you checked off in the [[ModTools: | ||
+ | |||
+ | ===== Trouble Shooting ===== | ||
+ | After editing the PlayerLogo.xml files, if something breaks: | ||
+ | |||
+ | == Game Crashes On Start == | ||
+ | Most likely you overwrote the core Logos.zip file and forgot to include the core DDS files used in the game. Files such as VentLogo.dds and GearCityMainLogo.dds are required. [[modtools: | ||
+ | |||
+ | == Game Crashes When I Select A Logo == | ||
+ | Most likely that specific logo filename is incorrect or missing. First [modtools: | ||
+ | |||
+ | == None of the Logos I made Are There == | ||
+ | If you saved them to a Mod File, then be sure you've [[gamemanual:: | ||
+ | \\If you're trying to alter the core files, be sure that you overwrote the PlayerLogos.xml file in the script folder. It must be named exactly the same, everything is case sensitive. |
modtools/playerlogoeditor.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1