japanesemanual:ja_gm_stocks
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japanesemanual:ja_gm_stocks [2023/04/09 07:23] – nichirinmotor | japanesemanual:ja_gm_stocks [2023/04/14 10:17] (current) – nichirinmotor | ||
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+ | ======= 株式ゲームメカニクス ======= | ||
+ | |||
+ | マニュアルのゲームメカニクスセクションは、ゲームの計算で使用される内部式の詳細を説明します。マニュアルのこのセクションは疑似コードを使用しており、ゲーム内のコードと100%同じとは限りません。 | ||
+ | |||
+ | マニュアルのゲームメカニクスパートは、主に " | ||
+ | |||
+ | |||
+ | **マニュアルのゲームメカニクスセクションは、[[https:// | ||
+ | |||
+ | |||
+ | ====== 変数 ====== | ||
+ | |||
+ | ^ 名称 ^ 説明 ^ ^ 名称 ^ 説明 ^ | ||
+ | | **Money** | あなたの会社が持っている現金の額 | | **Total_Debt** | 融資、社債額面金額、信用枠を含む負債総額 | | ||
+ | | **Branch_Construction_Costs** | 全支店の総価値 | | **Factory_Construction_Costs** | 完成した工場の総価値 | | ||
+ | | **Vehicle_Inventory** | 車両在庫に車両の平均単価をかけたもの | | **Total_Design_Costs** | すべての部品と車両の設計費を10で割ったもの | | ||
+ | | **Share_Holdings** | あなたが所有している他の会社の株式の価値 | | **Global_Stock_Rate** | TurnEvents.xmlファイルで定義されたグローバル株価レート | ||
+ | | **Revenues_12_Months** | 過去12ヶ月間の収益 | | **GameStartYear** | ゲームを開始した年 | | ||
+ | | **Evaluation** | 価格評価の項目で定義した評価 | | **EPS_Growth** | 過去1年間のEPS評価の変化 | | ||
+ | | **Total_Shares** | 発行済み株式総数 | | **CurrentSharePrice** | 前月の株価 | | ||
+ | | **Last_EPS** | 前四半期のEPS | | **Current_EPS** | 今四半期のEPS | | ||
+ | | **EPS_Q#** | 前四半期からのEPS | | **Delisted** | 現在、株式は公開されていません | | ||
+ | | **LY_YTD_Profits** | 昨年度の総利益 | | **CurrentFunds** | 会社が現在持っている資金の額 | | ||
+ | | **Turn_Expenses** | 先月の費用 | | **Turn_Income** | 先月の収益 | | ||
+ | | **LastYear_Expenses** | 昨年の費用 | | **LastYear_Income** | 昨年の収益 | | ||
+ | | **Current_Construction_Costs** | 工場建設による現在の全費用 | | **** | | | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ====== 価格評価 ====== | ||
+ | |||
+ | <code cpp> | ||
+ | Money - Total_Debt + Branch_Construction_Costs + | ||
+ | Factory_Construction_Costs + Vehicle_Inventory + | ||
+ | Total_Design_Costs + Share_Holdings | ||
+ | </ | ||
+ | |||
+ | |||
+ | ====== IPO評価 ====== | ||
+ | |||
+ | <code cpp> | ||
+ | |||
+ | PriceEvaluation = PriceEvaluation/ | ||
+ | |||
+ | PriceEvaluation = PriceEvaluation * 1.2 + (Revenues_12_Months * (3 * Global_Stock_Rate)) | ||
+ | |||
+ | IPO_Share_Price = 10 | ||
+ | |||
+ | Shares_Issued = PriceEvaluation / IPO_Share_Price | ||
+ | </ | ||
+ | |||
+ | |||
+ | ====== 株価 ====== | ||
+ | |||
+ | <code cpp> | ||
+ | |||
+ | if(Year > 2000) | ||
+ | { | ||
+ | if(Year-GameStartYear > 8 ) | ||
+ | NewSharePrice | ||
+ | (0.75 * EPS_Growth)) / (Total_Shares); | ||
+ | else | ||
+ | { | ||
+ | NewSharePrice | ||
+ | (Revenues_12_Months*1.0*Global_Stock_Rates) * | ||
+ | (((Year-GameStartYear)*0.1) * EPS_Growth)) / (Total_Shares); | ||
+ | } | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | if(Year-GameStartYear > 8 ) | ||
+ | NewSharePrice | ||
+ | Global_Stock_Rates) *(0.75 * EPS_Growth)) / (Total_Shares); | ||
+ | else | ||
+ | { | ||
+ | NewSharePrice | ||
+ | (Revenues_12_Months*(10.0-((Year-1900)/ | ||
+ | (((Year-GameStartYear)*0.1) * EPS_Growth)) / (Total_Shares); | ||
+ | } | ||
+ | } | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | NewSharePrice = CurrentSharePrice + | ||
+ | ( ((NewSharePrice - CurrentSharePrice) / 3.5) + | ||
+ | ((((NewSharePrice - CurrentSharePrice) / 3.0)) - | ||
+ | (NewSharePrice - CurrentSharePrice) / 6.0) ) | ||
+ | |||
+ | if(NewSharePrice < 0) | ||
+ | NewSharePrice = 0.01; | ||
+ | |||
+ | if(A Quarter Month) | ||
+ | { | ||
+ | if(Last_EPS > 0) | ||
+ | { | ||
+ | if(Current_EPS > Last_EPS * 2.0) | ||
+ | NewSharePrice = NewSharePrice * 1.15; | ||
+ | else if(Current_EPS > Last_EPS * 1.2) | ||
+ | NewSharePrice = NewSharePrice * 1.1; | ||
+ | else if(Current_EPS > Last_EPS * 1.1) | ||
+ | NewSharePrice = NewSharePrice * 1.05; | ||
+ | else if(Current_EPS < Last_EPS * 0.9) | ||
+ | NewSharePrice = NewSharePrice * 0.95; | ||
+ | else if(Current_EPS < Last_EPS * 0.8) | ||
+ | NewSharePrice = NewSharePrice * 0.85; | ||
+ | else if(Current_EPS < Last_EPS * 0.7) | ||
+ | NewSharePrice = NewSharePrice * 0.75; | ||
+ | } | ||
+ | else if(Last_EPS < 0) | ||
+ | { | ||
+ | if(Current_EPS > Last_EPS * 0.7) | ||
+ | NewSharePrice = NewSharePrice * 1.15; | ||
+ | if(Current_EPS > Last_EPS * 0.8) | ||
+ | NewSharePrice = NewSharePrice * 1.1; | ||
+ | if(Current_EPS > Last_EPS * 0.9) | ||
+ | NewSharePrice = NewSharePrice * 1.05; | ||
+ | else if(Current_EPS < Last_EPS * 1.1) | ||
+ | NewSharePrice = NewSharePrice * 0.95; | ||
+ | else if(Current_EPS < Last_EPS * 1.2) | ||
+ | NewSharePrice = NewSharePrice * 0.85; | ||
+ | else if(Current_EPS < Last_EPS * 1.3) | ||
+ | NewSharePrice = NewSharePrice * 0.75; | ||
+ | } | ||
+ | else if(Last_EPS == 0) | ||
+ | { | ||
+ | if(Current_EPS > Last_EPS ) | ||
+ | NewSharePrice = NewSharePrice * 1.05; | ||
+ | else if(Current_EPS < Last_EPS ) | ||
+ | NewSharePrice = NewSharePrice * 0.95; | ||
+ | else if(Current_EPS == 0 && Last_EPS == 0 && eps3 == 0 && eps4 == 0) | ||
+ | { | ||
+ | NewSharePrice = NewSharePrice * (Random Number Between (0 AND 0.2) + 0.95); | ||
+ | } | ||
+ | |||
+ | } | ||
+ | |||
+ | } | ||
+ | |||
+ | if(NewSharePrice < ((Evaluation * 0.7) / Total_Shares)) | ||
+ | { | ||
+ | NewSharePrice = ((Evaluation * 0.7) / Total_Shares); | ||
+ | } | ||
+ | |||
+ | |||
+ | |||
+ | if(CurrentSharePrice != 0) | ||
+ | { | ||
+ | priceChange = NewSharePrice / CurrentSharePrice; | ||
+ | } | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | </ | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ====== 株式分割 ====== | ||
+ | |||
+ | |||
+ | ===== 分割 ===== | ||
+ | |||
+ | <code cpp> | ||
+ | |||
+ | if(NewSharePrice> | ||
+ | (((EPS_Q1+EPS_Q2+EPS_Q3+EPS_Q4)> | ||
+ | { | ||
+ | NewSharePrice = NewSharePrice / 2.0; | ||
+ | TotalShares = TotalShare * 2; | ||
+ | | ||
+ | } | ||
+ | </ | ||
+ | |||
+ | ===== 株式併合 ===== | ||
+ | |||
+ | <code cpp> | ||
+ | if(NewSharePrice < 1) | ||
+ | { | ||
+ | |||
+ | if(TotalShares / 2 > 1000) | ||
+ | { | ||
+ | TotalShares = TotalShares / 2; | ||
+ | NewSharePrice = NewSharePrice * 2; | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | Delisted | ||
+ | } | ||
+ | |||
+ | } | ||
+ | |||
+ | </ | ||
+ | ====== 公開買付価格 ====== | ||
+ | |||
+ | <code cpp> | ||
+ | if(Shares_Needed > 0) | ||
+ | { | ||
+ | if(EPS_Year < -0.5) | ||
+ | { | ||
+ | AqusitionCosts = ((((Price_Evaluation*1.1)/ | ||
+ | | ||
+ | |||
+ | } | ||
+ | else | ||
+ | { | ||
+ | AqusitionCosts = ((((Price_Evaluation*1.2)/ | ||
+ | (PricePerShare*1.75)) * Shares_Needed) * ((EPS_Year/ | ||
+ | |||
+ | } | ||
+ | |||
+ | PricePerShare = (AqusitionCosts / (Shares_Needed)); | ||
+ | } | ||
+ | else | ||
+ | AqusitionCosts = ((Price_Evaluation/ | ||
+ | |||
+ | </ | ||
+ | |||
+ | |||
+ | |||
+ | ====== AIの株式の購入/ | ||
+ | |||
+ | |||
+ | ===== 機関投資 ===== | ||
+ | |||
+ | ==== 購入 ==== | ||
+ | |||
+ | <code cpp> | ||
+ | if(priceChange > 7%) | ||
+ | Buy 10% of the available shares. | ||
+ | else if(priceChange > 4%) | ||
+ | Buy 7% of the available shares. | ||
+ | else if(priceChange > 0% AND Random Number Between (0 AND 4) = 0) | ||
+ | Buy 3.5% of the available shares. | ||
+ | </ | ||
+ | |||
+ | ==== 売却 ==== | ||
+ | |||
+ | <code cpp> | ||
+ | if(priceChange < -10% AND Random Number Between (0 AND 12) = 0) | ||
+ | Sell 4% of shares owned. | ||
+ | else if(priceChange < 0.95 AND Random Number Between (0 AND 12) = 0) | ||
+ | Sell 2.5% of shares owned. | ||
+ | else if(Random Number Between (0 AND 12) = 0) | ||
+ | Sell 1% of shares owned. | ||
+ | </ | ||
+ | |||
+ | |||
+ | |||
+ | ===== AI企業 ===== | ||
+ | |||
+ | ==== 購入 ==== | ||
+ | |||
+ | <code cpp> | ||
+ | if(LY_YTD_Profits > 0 && CurrentFunds > (LY_YTD_Profits*2) ) | ||
+ | Buy 10% of CurrentFunds worth of stock shares. | ||
+ | </ | ||
+ | |||
+ | |||
+ | ==== 売却 ==== | ||
+ | |||
+ | <code cpp> | ||
+ | |||
+ | |||
+ | IF (( CurrentFunds < ( (Turn_Expenses-Turn_Income) * 3 ) AND | ||
+ | CurrentFunds < (LastYear_Expenses - LastYear_Income) ) OR | ||
+ | CurrentFunds < (Turn_Expenses-Current_Construction_Costs-Turn_Income)) | ||
+ | { | ||
+ | if( Company owns more than 25% of self ) | ||
+ | Sell 5% of shares owned of their company. | ||
+ | else | ||
+ | Sell all shares of random company. | ||
+ | } | ||
+ | |||
+ | </ |