modtools:playerlogoeditor
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| modtools:playerlogoeditor [2017/05/10 15:28] – [As a Mod File] admin | modtools:playerlogoeditor [2022/02/15 18:00] (current) – external edit 127.0.0.1 | ||
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| === Saving PlayerLogos.xml Mod File === | === Saving PlayerLogos.xml Mod File === | ||
| - | If you are modifying | + | == Modifying |
| - Overwrite the // | - Overwrite the // | ||
| - | - Add the new .DDS files to either mod_MODNAME_MiscArtwork.zip or mod_MODNAME_VehicleArtwork.zip | + | - Add the new .DDS files to either mod_MODNAME_MiscArtwork.zip, mod_MODNAME_ComponentImages.zip, |
| + | |||
| + | == Creating A New Mod == | ||
| + | |||
| + | If you are creating a new mod, then you just need to save the // | ||
| + | |||
| + | You will then select these items when using the [[ModTools: | ||
| + | |||
| + | When you export the finished mod, all files that you checked off in the [[ModTools: | ||
| + | |||
| + | ===== Trouble Shooting ===== | ||
| + | After editing the PlayerLogo.xml files, if something breaks: | ||
| + | |||
| + | == Game Crashes On Start == | ||
| + | Most likely you overwrote the core Logos.zip file and forgot to include the core DDS files used in the game. Files such as VentLogo.dds and GearCityMainLogo.dds are required. [[modtools: | ||
| + | |||
| + | == Game Crashes When I Select A Logo == | ||
| + | Most likely that specific logo filename is incorrect or missing. First [[modtools: | ||
| + | |||
| + | == None of the Logos I made Are There == | ||
| + | If you saved them to a Mod File, then be sure you've [[gamemanual:: | ||
| + | |||
| + | If you're trying to alter the core files, be sure that you overwrote the PlayerLogos.xml file in the script folder. It must be named exactly the same, everything is case sensitive. | ||
modtools/playerlogoeditor.1494444526.txt.gz · Last modified: 2022/02/15 17:58 (external edit)