The game breaks Gearboxes into three sub-components. These are type, gears, and addons.
The following table will display the default ratings found in the components.xml file. You can reference these when going through the Game Mechanics section of this manual.
Name | Year | Costs | Design Costs | Skill | Possible Gears | Possible Addons |
---|---|---|---|---|---|---|
Automatic | 1925 | 0.35 | 0.4 | 30 | 2/3/4/5/6/7/8 | Transaxle/Transversed/Overdrive/Limited Slip |
CVT | 1925 | 0.8 | 0.6 | 20 | 2/3/4/5/6/7/8 | Transaxle/Transversed/Overdrive/Limited Slip |
DCT | 1950 | 1.1 | 1.1 | 50 | 2/3/4/5/6/7/8 | Transaxle/Transversed/Overdrive/Limited Slip |
Manual | 1912 | 0.3 | 0.3 | 20 | 1/2/3/4/5/6/7/8 | Transaxle/Transversed/Overdrive/Limited Slip |
Non-Synchronous | 1890 | 0.3 | 0.3 | 0 | 1/2/3/4/5/6/7/8 | Transaxle/Transversed/Overdrive/Limited Slip |
Semi-Automatic | 1935 | 1.2 | 1.2 | 50 | 2/3/4/5/6/7/8 | Transaxle/Transversed/Overdrive/Limited Slip |
Name | Shift Type | Weight | Complexity | Smoothness | Comfort | Fuel | Performance |
---|---|---|---|---|---|---|---|
Automatic | Automatic | 1 | 1 | 1.2 | 1.7 | 0.8 | 0.65 |
CVT | Automatic | 0.4 | 1.4 | 1.1 | 0.9 | 0.5 | 0.3 |
DCT | Automatic | 0.8 | 1.2 | 1.4 | 1.2 | 1 | 1.4 |
Manual | Manual | 0.5 | 0.5 | 0.5 | 0.4 | 1 | 1 |
Non-Synchronous | Manual | 0.4 | 0.2 | 0.2 | 0.01 | 0.7 | 1 |
Semi-Automatic | Automatic | 0.65 | 1 | 1 | 1.2 | 1 | 1.2 |
Name | Year | Gears | Skills |
---|---|---|---|
1 | 1890 | 1 | 0 |
2 | 1891 | 2 | 0 |
3 | 1892 | 3 | 0 |
4 | 1893 | 4 | 10 |
5 | 1900 | 5 | 20 |
6 | 1903 | 6 | 30 |
7 | 1906 | 7 | 50 |
8 | 1909 | 8 | 70 |
Name | Year | Game Mechanics |
---|---|---|
Limited Slip | 1955 | |
Overdrive | 1932 | |
Transaxle | 1890 | |
Transversed | 1890 |