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gamemanual:gui_world_map [2022/01/08 18:26] – [Distribution] admingamemanual:gui_world_map [2022/04/11 15:48] (current) admin
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 At the top is the number of production lines your new factory will have (#1). Just below that number is an estimation of the total number of vehicles that could be produced here with a 40-manufacture rated vehicle.  At the top is the number of production lines your new factory will have (#1). Just below that number is an estimation of the total number of vehicles that could be produced here with a 40-manufacture rated vehicle. 
  
-On the left side of the window, you'll find the build sliders (#2). YOu will use sliders to set the size and output of the factory. The top slider, Production Capacity, changes the number of production lines the factory has. And the "Technology" slider mainly adjusts the maximum number of vehicles you can produce for each line. +On the left side of the window, you'll find the build sliders (#2). You will use sliders to set the size and output of the factory. The top slider, Production Capacity, changes the number of production lines the factory has. And the "Technology" slider mainly adjusts the maximum number of vehicles you can produce for each line. 
  
 Just below the sliders are the costs metrics (#3). "Full Production Costs/mo" is the monthly costs to operate all production lines at the factory. This value does not include vehicle material costs or mass production discounts. The Monthly Idle Costs is this factory's costs if no production lines are in use.  Just below the sliders are the costs metrics (#3). "Full Production Costs/mo" is the monthly costs to operate all production lines at the factory. This value does not include vehicle material costs or mass production discounts. The Monthly Idle Costs is this factory's costs if no production lines are in use. 
gamemanual/gui_world_map.1641684382.txt.gz · Last modified: 2022/02/15 17:58 (external edit)