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gamemanual:howto_designskills [2022/01/31 00:55] – [Designing Vehicle and Components] admingamemanual:howto_designskills [2022/02/15 18:00] (current) – external edit 127.0.0.1
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 Your current design skills and the requirements to unlock new sub-components can be found in the [[gamemanual:gui_rnd#research_teams|Researching Teams]] window of RnD.  Your current design skills and the requirements to unlock new sub-components can be found in the [[gamemanual:gui_rnd#research_teams|Researching Teams]] window of RnD. 
  
-We cover the left portion of the research teams in more detail on the FIXME section of this page.  +We cover the left portion of the research teams in more detail on the [[gamemanual:howto_designskills#research_teams|Research Teams]] section of this page.  
  
 On the right side of the window are the research panels. These panels display information about upcoming research. Looking inside the panels, you'll find your current design skill and your quarterly design skill growth at the top (#4). Design skills grow based on the average overall ratings of your active designs and your research team budget.     On the right side of the window are the research panels. These panels display information about upcoming research. Looking inside the panels, you'll find your current design skill and your quarterly design skill growth at the top (#4). Design skills grow based on the average overall ratings of your active designs and your research team budget.    
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 ==== Research Teams ==== ==== Research Teams ====
  
 +{{ :gamemanual:rnd_researchwindow.png?direct&400|}}
  
 +In addition to your component designs, you can fund your engineers' education and curiosities with the Research Teams system. 
  
 +Funding research teams grants you a bonus toward your design skill growth rate. The amount of bonus is linear to the amount of funding you're providing. Funding at the maximum levels provides enough of a bonus to cover the worst losses you can receive from poor designs.
 +
 +You can access the system via the Research and Development room and by clicking the "Research Teams" button from the [[gamemanual:gui_top_bottom_menus#research_and_development_rnd|RnD top panel]].
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 +The left side of the window is your budgeting panel, and on the right side is your current ratings and rating growth (#4). The unlock requirements (#5) are also on the right side. We cover these in more detail [[gamemanual:gui_top_bottom_menus#research_and_development_rnd|above]]. 
 +
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 +Adjust the sliders (#1) or enter the funding values into the text box (#2). When you're ready to set the values, click "Apply" (#6). 
 +
 +Every year, the maximum budget for research teams increases. To get the same bonus to design skill growth, you'll need to increase your budget by the same amount. The easiest way to do this is to set the "Lock Percentage" checkbox (#3) and then click "Apply" (#6).
 +
 +
 +~~CL~~
 +\\
 +\\
 ==== Racing ==== ==== Racing ====
  
 +{{ :gamemanual:gui_racing_teamfocus.png?direct&400|}}
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 +Finally, your racing teams can also provide a small bonus to your design skill growth rates. This bonus is in direct relation to your team's focus settings (#4). The more your racing teams focus on development, the greater the design skill growth bonus.
 +
 +See the [[gamemanual:gui_racing|Racing]] page for details on how to access the window with this setting.
 +
 +
 +~~CL~~
 +\\
 +\\
gamemanual/howto_designskills.1643608546.txt.gz · Last modified: 2022/02/15 17:58 (external edit)