gamemanual:references_achievements
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- | ===== Achievements ===== | ||
- | GearCity rewards you for actions you take inside the game. These rewards are called " | ||
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- | The following tables contain the achievements in the game, and the requirements to gain them. | ||
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- | ==== Yearly Individual Vehicles Sales ==== | ||
- | //Limited to Base City, Classic, Europe, and North American | ||
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- | ^ Name ^ Sales Req ^ Req 1 ^ | ||
- | | 100,000 Units In A Year! | 100,000 | Sell 100,000 units of the same model (including trims) in a year. | | ||
- | | 250,000 Units In A Year! | 250,000 | Sell 250,000 units of the same model (including trims) in a year. | | ||
- | | 500,000 Units In A Year! | 500,000 | Sell 500,000 units of the same model (including trims) in a year. | | ||
- | | 1,000,000 Units In A Year! | 1,000,000 | Sell 1,000,000 units of the same model (including trims) in a year. | | ||
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- | ==== Lifetime Individual Vehicles Sales ==== | ||
- | //Limited to Base City, Classic, Europe, and North American | ||
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- | ^ Name ^ Sales Req ^ Req 1 ^ | ||
- | | 1,000,000 Units To Date! | 1,000,000 | Sell 1,000,000 units of the same model (including trims) over the life of your company. | | ||
- | | 5,000,000 Units To Date! | 5,000,000 | Sell 5,000,000 units of the same model (including trims) over the life of your company. | | ||
- | | 10,000,000 Units To Date! | 10,000,000 | Sell 10,000,000 units of the same model (including trims) over the life of your company. | | ||
- | | 25,000,000 Units To Date! | 25,000,000 | Sell 25,000,000 units of the same model (including trims) over the life of your company. | | ||
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- | ==== Yearly Company Sales ==== | ||
- | //Limited to Base City, Classic, Europe, and North American | ||
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- | ^ Name ^ Sales Req ^ Req 1 ^ | ||
- | | 1,000,000 Vehicles Sold In A Year! | 1,000,000 | Your total company sales exceeds 1,000,000 vehicles in a year. | | ||
- | | 5,000,000 Vehicles Sold In A Year! | 5,000,000 | Your total company sales exceeds 5,000,000 vehicles in a year. | | ||
- | | 10,000,000 Vehicles Sold In A Year! | 10,000,000 | Your total company sales exceeds 10,000,000 vehicles in a year. | | ||
- | | 25,000,000 Vehicles Sold In A Year! | 25,000,000 |Your total company sales exceeds 25,000,000 vehicles in a year. | | ||
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- | ==== Lifetime Company Manufacturing | ||
- | //Limited to Base City, Classic, Europe, and North American | ||
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- | ^ Name ^ Sales Req ^ Req 1 ^ | ||
- | | 1,000,000 Vehicles Manufactured! | 1,000,000 | Your total company production has exceeded 1,000,000 vehicles. | | ||
- | | 20,000,000 Vehicles Manufactured! | 20,000,000 | Your total company production has exceeded 5,000,000 vehicles. | | ||
- | | 100,000,000 Vehicles Manufactured! | ||
- | | 250,000,000 Vehicles Manufactured! | ||
- | | 500,000,000 Vehicles Manufactured! | ||
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- | ==== Yearly Profits | ||
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- | ^ Name ^ Last Year ^ Req 1 ^ | ||
- | | $1,000,000 Yearly Profits Before 1910! | 1910 | Make $1,000,000 in profits in a single year before 1910. | | ||
- | | $100, | ||
- | | $2 Billion Yearly Profits Before 1980! | 1980 | Make $2 Billion in profits in a single year before 1980. | | ||
- | | $25 Billion Yearly Profits Before 1980! | | Make $2 Billion in profits in a single year. | | ||
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- | ==== Stock ==== | ||
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- | ^ Name ^ Map ^ Minimum AI ^ Last Year ^ Req 1 ^ Req 2 ^ Req 3 ^ | ||
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- | | Initial Public Offering | | | ||
- | | $100, | ||
- | | $1 Billion Dollar Company! | | ||
- | | $50 Billion Dollar Company! | | ||
- | | $250 Billion Dollar Company! | | ||
- | | $1 Trillion Dollar Company! | | ||
- | | Bought a Company! | | ||
- | | Consolidation! | | | ||
- | | Created a Marque | | | | Create a marque. | | | | ||
- | | Discontinue a Marque | | | | Discontinue a marque. | | | | ||
- | | Wall Street Raider | | | ||
- | | Quick Growth | Base City | 300 | 1920 | Nightmare Difficulty. | Hit $100 Million market cap by 1920. | | | ||
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- | ==== Miscellaneous | ||
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- | ^ Name ^ Req 1 ^ | ||
- | | Borrowed Money | Take out a loan or issue a bond. | | ||
- | | Paid Off Debt! | Pay off a loan or bond. | | ||
- | | Selfish Solution | End the game early with the gun in the safe. | | ||
- | | 50%+ Effective Lobbying | Get 50% or better lobbying effectiveness. | | ||
- | | 50%+ Effective Marketing | Get 50% or better marketing effectiveness. | | ||
- | | Lost Antitrust Lawsuit! | Lose an Antitrust Lawsuit. | | ||
- | | Win Antitrust Lawsuit! | Win an Antitrust Lawsuit. | | ||
- | | Strike Averted | Prevent a strike through negotiations. | | ||
- | | You Won a Lawsuit! | Win any sort of lawsuit. | | ||
- | | You're Fired! | Have the board of directors fire you for poor performance. | | ||
- | | Munitions Manufacturer | Have at least one factory produce munitions during a war. | | ||
- | | Army Contract | Win an army contract. | | ||
- | | Aero Contract | Win a contract related to aircraft. | | ||
- | | Navy Contract | Win a military navy contract. | | ||
- | | Racing Contract | Win a racing supply contract. | | ||
- | | Factory On Fire | Have a factory catch on fire for one reason or another. | | ||
- | | Complete Offering | Design at least one vehicle for every vehicle type. | | ||
- | | Happy Birthday! | Survive 100 years. | | ||
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- | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ | ||
- | | Too Big To Fail | | | | | | | | Have company bailed out from going bankrupt. | Go bankrupt after 1960 | | | ||
- | | Protesters Targeted You | | | | | | | | Have a large lobbying budget. | Fail to calm public concerns. | | | ||
- | | World Champions | | | | | | | | Enter into a racing series with 5 or more entries. | Win the championship in that series. | | | ||
- | | Perfect Vehicle | | | | | | | | Design a vehicle with an overall rating of 70 or greater. | Complete that design. | | | ||
- | | Melting Rubber | | | | | | | | Design a vehicle that can go 250mph (420kmh) or greater . | Complete that design. | | | ||
- | | People' | ||
- | | Five Generations | | | | | | | | Use "New Generation" | ||
- | | Survived The Great War | | | | | 1914 | 1919 | | Start before 1914. | Don't go bankrupt. | | | ||
- | | Survived the Great Depression | | | | | 1929 | 1936 | | Start before 1929. | Don't go bankrupt. | | | ||
- | | Survived World War 2 | | | | | 1939 | 1946 | | Start before 1939. | Don't go bankrupt. | | | ||
- | | Bankrupt | | | | | | | | Go bankrupt... | Don't be a winner. | | | ||
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- | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ | ||
- | | Highest Market Share For 5 Years | | 100 | | | | | | Have the highest market share in the world. | ||
- | | Cradle Of Industry | | 100 | | | | | | HQ is in " | ||
- | | Electrified World | | | | | | | | Make electric the most popular fuel type in the world. | | | | ||
- | | Steam Powered | | | | | | | | Design a vehicle that uses a Steam Engine. | Complete that design. | | | ||
- | | Global Reach | | | | | | | | Have a factory or branch in every region. | | | | ||
- | | Licensed Design | | | | | | | | License a design from another company. | | | | ||
- | | Megacorporation | Base City, Classic City, Base Territory | ||
- | | Random History | | | | | | | | Start a game using the Random History new game option. | | | | ||
- | | Fired Striking Employees | | | | | | | | Have workers strike. | Fire them using the action memo. | | | ||
- | | Survive 100 Years On Nightmare | ||
- | | Hyper-Luxurious | ||
- | | $10 Trillion Gross Revenues | Base City | 300 | | | | | | Hard or Nightmare mode. | Have $10 Trillion in gross revenues over the life of your company. | | | ||
- | | Missdial | | | | | | | | Easter Egg. | | | | ||
- | | Rags To Riches | | | | | | | | Have negative cash funds. | After having negative cash funds, have the most cash funds of all active companies. | | | ||
- | | Prolific Designer | | | | | | | | Complete 2000 vehicle designs over the life of your company. | | | | ||
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- | ==== Shoulders of Giants ==== | ||
- | **Notes: | ||
- | //BC = Base City\\ | ||
- | CM = Classic Map// | ||
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- | === Hard Difficulty=== | ||
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- | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ | ||
- | | Andre Citroen | BC/CM | 300+ | Paris | France | 1919-1922 | 1932 | 250,000 | Become the largest French based manufacturer. | Become the 4th largest manufacturer in the world | | | ||
- | | Edward Jordan | BC/CM | 300+ | Cleveland | USA | 1916 | 1931 | 30,000 | Produce 30,000 cars using only outsourced components. | | | | ||
- | | Henry Ford | Base City | 300+ | Detroit | USA | | 1930 | 15,000,000 | | | | | ||
- | | Johann Puch | BC/CM | 300+ | | Austria | | 1914 | 50,000 | Become the largest manufacturer based in Austria. | Create and sell 15 different vehicle types. | | | ||
- | | Stainless Steel | BC/CM | | Belfast | United Kingdom | | | | Create a sports car as your first vehicle using outsourced engine and gearbox. | | | | ||
- | | Toyoda Kiichiro | BC/CM | 300 | Nagoya | Japan | 1900 | | 20 Million | Become the world’s largest company by production for a year after the end of WW2. | | | | ||
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- | === Normal Difficulty=== | ||
- | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ | ||
- | | Henry Leland | BC/CM | 300+ | Detroit | USA | Before 1905 | 1922 | 5,000 | Do not design a vehicle with less than a 40 luxury rating score. | | | | ||
- | | Jules-Albert de Dion | BC/CM | 300 | Paris | France | | 1930 | 100,000 | Largest Manufacturer in the world before 1909. | Outsource or License engines to at least 10 companies. | | | ||
- | | Karl Rapp | BC/CM | | | Germany | | 1918 | | Win a German Airforce contract. | | | | ||
- | | Ransom Eli Olds | BC/CM | 300+ | | | | 1907 | 19,000 | Sell 19,000 Phaetons | | | | ||
- | | Two Worlds Combined | BC/CM | 300 | | Japan Or France | | | | As a Japanese company, consolidate with French Company. Or as a French company Consolidate with a Japanese company. | | | | ||
- | | Walchand Hirachand | | | | India | | | 1 Million | Produce vehicles in India. | | | | ||
- | | William Durant | | | | USA | | 1930 | | Acquire or create 25 marques. | | | | ||
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- | === Any Difficulty=== | ||
- | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ Req 3 ^ | ||
- | | Alexandre Darracq | | 300+ | | France | | 1904 | 4,000 | Hold 10% market share in France. | | | | ||
- | | Assar Gabrielsson | BC/CM | 300+ | | Sweden | 1920 | 1941 | 50,000 | | | | | ||
- | | British Racing Green | BC/CM | 300+ | London | United Kingdom | 1920 | 1930 | | Create a 3-3.5L Inline 4 Cylinder Engine. | Win 5 championships with this engine. | | | ||
- | | Charles T. Jeffery | ||
- | | David Buick | | | | | | 1910 | |Create an OHV (I-Head) Engine. | ||
- | | Edward Holden | ||
- | | Ettore Bugattis | | | | France Or Germany | Before 1910 | 1947 | | Produce only sports cars. | Win 30 Championships. | | | ||
- | | Ferdinand Porsche | BC/CM | | Stuttgart | Germany | 1930-1935 | | 100,000 | Have at least 5 active Rear Engine models. | Win at least 3 tank contracts before 1945. | | | ||
- | | Frederick Duesenberg | | | | USA | | 1930 | 5,000 | Create a Inline (Straight) 8 Cylinder Engine | Create a luxury sedan with a material cost above $9,000 | | | ||
- | | Henry Royce | | | | United Kingdom | | 1914 | | New vehicle designs must 50 quality and reliability rated or higher. | Design a 15 Litre or higher V12 Engine. | | | ||
- | | Herbert Austin | BC/CM | | London | United Kingdom | | 1925 | | Produce 17 unique models. | Produce munitions during WW1. | Sell 25,000 units in a year before 1926. | | ||
- | | Howard Marmon | | 300 | | | | | | Win the first Independent 500 | | | | ||
- | | Italian Stallion | | | | Italy | 1929 | | | Only produce sports and super cars. | Win 50 Racing Championships. | | | ||
- | | Japanese Businessman | BC/CM | 300+ | | Japan | 1945-1949 | | 10 Million | Become the top selling brand in North America. | | | | ||
- | | John and Horace | | | | USA | | 1904 | | Outsource an engine to a competitor. | ||
- | | Jujiro Matsuda | | 300+ | | Japan | | | 1 Million | Use a Wankle engine in a vehicle. | Have the best selling Roadster in the world. | | | ||
- | | Karl Benz | | | | | | 1909 | 15,000 | Complete the design of a 200 HP vehicle. | | | | ||
- | | Lightweight Engineering | | 300+ | | United Kingdom | | | | Do not produce a vehicle that weighs more than 3000lbs | Win 50 racing championships. | | | ||
- | | Limitless Korea | BC/CM | 300 | | Korea | | | 5 Million | Become a top 10 manufacturer in the world. | Become the top manufacturer in Korea. | | | ||
- | | Lionel Martin | BC/CM | | London | United Kingdom | Before 1913 | | 100,000 | Produce 10 Touring models. | | | | ||
- | | Louis Renault | BC/CM | 300 | Paris | France | | 1945 | 1 Million | Become the largest French manufacturer. | Produce munitions during WW1. | Have factory seized during WW2. | | ||
- | | Robert McLaughlin | BC/CM | 300 | | Canada | Before 1910 | | 5 Million | Become the best selling vehicle brand in Canada. | | | | ||
- | | Walter Chrysler | | | | USA | 1919-1921 | 1930 | 25,000 | Create two marques. | Takeover two companies. | | | ||
- | | Wilhelm Maybach | | 300 | | Germany | 1920 | 1936 | | Sell 300 Luxury Sedans with a V6 Engine and Material costs above $3, |
gamemanual/references_achievements.txt · Last modified: 2022/09/12 23:53 by admin