modtools:aieditor
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modtools:aieditor [2019/02/17 17:02] – [The Editor] admin | modtools:aieditor [2019/02/17 17:43] – [Files And How it Works] admin | ||
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===== Files And How it Works ===== | ===== Files And How it Works ===== | ||
- | When the player starts a new game on a selected map, the // | + | When the player starts a new game on a selected map, the // |
The game can only load a random number of AI from an //AI.xml// file or all the AI from the file. With that in mind, multiple AI files may be needed. For example, Base City Map has 3 //AI.xml// files. One with 10 large companies, one with 25 large companies, and finally one that has 300 AI companies and is used for the " | The game can only load a random number of AI from an //AI.xml// file or all the AI from the file. With that in mind, multiple AI files may be needed. For example, Base City Map has 3 //AI.xml// files. One with 10 large companies, one with 25 large companies, and finally one that has 300 AI companies and is used for the " | ||
- | The //AI.xml// contains all the behaviors, data, and starting information for AI companies. The actions of the AI are based on the variables presented in the //AI.xml// file. All data is moved from the xml file to the save game. So any changes made to the //AI.xml// will require a save game. | + | The //AI.xml// contains all the behaviors, data, and starting information for AI companies. The actions of the AI are based on the variables presented in the //AI.xml// file. All data is moved from the xml file to the save game. Any changes made to the //AI.xml// will require a save game. |
- | Finally, one of the variables for an AI company is the Head Quarters ID, or hqID. The hqID value corresponds to the cityID value in the // | + | Finally, one of the variables for an AI company is the Head Quarters ID, or hqID. The hqID value corresponds to the cityID value in the // |
- | There are also some advanced options in the [[modtools: | + | There are also some advanced options in the [[modtools: |
modtools/aieditor.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1