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modtools:materialeditor

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Material Editor

Several parts of GearCity require .material files. Material files are text files which the game engine uses to load and name textures. The material editor allows you to easily create basic Ogre3d materials without the need to manually write files or use a 3d modeling tool.



The Editor

The Editor can be opened in any parts of the mod tools that require a .material file. You can use other external tools to make these files as well. Materials have two parts. The .material file and the texture (.dds image). The .material file contains the Name of the material and the file name of the texture image. The texture must be a .dds file. See for information on DDS textures .

The following picture will break down the various parts of the Material Editor.

 Material Editor

  1. Ordered List Item



Example



Troubleshooting

modtools/materialeditor.1499980566.txt.gz · Last modified: 2022/02/15 17:58 (external edit)