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        <description>GearCity

The development of GearCity started in February 2010 and continues into the present day. Serious work (by spending money on it) began on June 13th, 2010. 

The Engine, Beardgine, started development on 5/2/2009. Originally, I developed the engine for an action combat airship game called: GAU: Gun Airship Unit. I eventually scrapped this project because of technical and artistic limitations. From that point, I shifted focus to GearCity.</description>
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