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gamemanual:gui_rnd [2022/01/08 18:17] – [Assisted] admingamemanual:gui_rnd [2022/02/15 18:00] (current) – external edit 127.0.0.1
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 \\ \\
  
 +<BOOKMARK:premades>
 === Vehicle Body / Premades === === Vehicle Body / Premades ===
  
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 Use the dropdown in the top left (#1) to select the vehicle type you are targeting. At first, most of the screen is empty. This is because you don't have a vehicle body yet, and the game requires a vehicle body to generate vehicle ratings.  Use the dropdown in the top left (#1) to select the vehicle type you are targeting. At first, most of the screen is empty. This is because you don't have a vehicle body yet, and the game requires a vehicle body to generate vehicle ratings. 
  
-To create a vehicle body, click the "Design Body" button (#2). The Body Design selector popup will appear. We covered this popup and premades in the Advanced Vehicle Designer section. We also cover Customize Body Designer in the next section+To create a vehicle body, click the "Design Body" button (#2). The Body Design selector popup will appear. We covered this popup and premades in the [[gamemanual:gui_rnd#premades|Advanced Vehicle Designer]] section. We also cover Customize Body Designer [[gamemanual:gui_rnd#vehicle_body_designer|here]]
  
 After selecting a vehicle body, the rest of the assisted designer appears. Now is the time to adjust the sliders (#3) to design your vehicle. In the right-side panel, you'll find specs and ratings (#4). And the vehicle naming system (#5). At the bottom, you'll find three blue buttons. These buttons are for component selection. The Assisted Designer will automatically pick three components it thinks is good for this design, but you are free to override them by clicking the blue buttons and choosing what design you want. After selecting a vehicle body, the rest of the assisted designer appears. Now is the time to adjust the sliders (#3) to design your vehicle. In the right-side panel, you'll find specs and ratings (#4). And the vehicle naming system (#5). At the bottom, you'll find three blue buttons. These buttons are for component selection. The Assisted Designer will automatically pick three components it thinks is good for this design, but you are free to override them by clicking the blue buttons and choosing what design you want.
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 At the top of the window is a list of your designs (#1). Selecting a design from this list will load the default "Significant Modification" results and display them in the panel below the list (#2). Your original values are on the left, and the new values are on the right.  At the top of the window is a list of your designs (#1). Selecting a design from this list will load the default "Significant Modification" results and display them in the panel below the list (#2). Your original values are on the left, and the new values are on the right. 
  
-At the bottom left is the "Refit Old Design" checkbox (#4). If you enable this checkbox, the game will open the Refit Design screen after you modify the design. We will cover that window shortly.+At the bottom left is the "Refit Old Design" checkbox (#3). If you enable this checkbox, the game will open the Refit Design screen after you modify the design. We will cover that window shortly.
  
 The modification button is at the bottom of the window (#4). Clicking this button will complete the modification process. The modification button is at the bottom of the window (#4). Clicking this button will complete the modification process.
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 You can rename a component using the "Rename" button (#11). You can rename a component using the "Rename" button (#11).
  
-And if you wish to restart production of a discontinued design, click the "Restart Production" button (#12). This will open the Restart Production window that we cover later on this page +And if you wish to restart production of a discontinued design, click the "Restart Production" button (#12). This will open the [[gamemanual:gui_rnd#restart_production|Restart Production]] window. 
  
  
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 Platform sharing allows for a child or parent marques to use each other's platforms at no cost. You can use any design of a company that you own 50% of or any design of a company that owns 50% of you. Likewise, they can use your designs at no charge. Platform sharing allows for a child or parent marques to use each other's platforms at no cost. You can use any design of a company that you own 50% of or any design of a company that owns 50% of you. Likewise, they can use your designs at no charge.
  
-You can disable child companies from using your designs by using Disable Platform Sharing in the [[http://wiki.gearcity.info/doku.php?id=gamemanual:gui_office#auto_commands_mega_menu|Autocommands section]] of the Office [[http://wiki.gearcity.info/doku.php?id=gamemanual:gui_office#mega_menu|Mega Menu]].+You can disable child companies from using your designs by using Disable Platform Sharing in the [[gamemanual:gui_office#auto_commands_mega_menu|Autocommands section]] of the Office [[gamemanual:gui_office#mega_menu|Mega Menu]].
  
 To use your child or parent's designs, select the "Platform Sharing" radio button (#1) in the upper left of the screen. You can change the selected company using the company dropdown (#2).  To use your child or parent's designs, select the "Platform Sharing" radio button (#1) in the upper left of the screen. You can change the selected company using the company dropdown (#2). 
gamemanual/gui_rnd.1641683857.txt.gz · Last modified: 2022/02/15 17:58 (external edit)