modtools:namelisteditor
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
modtools:namelisteditor [2017/07/14 11:01] – [The Editor] admin | modtools:namelisteditor [2022/02/15 18:00] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 1: | Line 1: | ||
===== Name List Editor ===== | ===== Name List Editor ===== | ||
- | This is the name list editor. The name list is used to create model and component unit names in the game. It may also in the future | + | Anytime something in the game must be named, the game will automatically generate a name using |
+ | the entries | ||
\\ | \\ | ||
\\ | \\ | ||
==== Files and How It Works ==== | ==== Files and How It Works ==== | ||
- | When the game is launched, it reads the NameList.txt file. Each new line is an entry into the list. When a name is needed, the game will select a name at random from the list. | + | When the game is launched, it reads the NounList.txt file. Each new line is an entry into the list. When a name is needed, the game will select a name at random from the list. |
\\ | \\ | ||
Line 19: | Line 19: | ||
- This creates a new list by clearing out the old list. | - This creates a new list by clearing out the old list. | ||
- | - Opens an existing | + | - Opens an existing |
- | - Saves the NameList.txt file. | + | - Saves the NounList.txt file. |
- Returns you to the previous editor or the main menu. | - Returns you to the previous editor or the main menu. | ||
- This is the list of names currently in the editor. | - This is the list of names currently in the editor. |
modtools/namelisteditor.1500044472.txt.gz · Last modified: 2022/02/15 17:58 (external edit)