gamemanual:references_achievements
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+ | ====== Achievements ====== | ||
+ | GearCity rewards you for actions you take inside the game. We call these rewards “Achievements”. Some achievements are good, some are bad, but they all tell the story of your company. | ||
+ | |||
+ | The following tables contain the achievements in the game, and the requirements to gain them. | ||
+ | |||
+ | |||
+ | ===== Yearly Individual Vehicles Sales ===== | ||
+ | //Limited to Base City, Classic, Europe, and North American | ||
+ | |||
+ | ^ Name ^ Sales Req ^ Req 1 ^ | ||
+ | | 100,000 Units In A Year! | 100,000 | Sell 100,000 units of the same model (including trims) in a year. | | ||
+ | | 250,000 Units In A Year! | 250,000 | Sell 250,000 units of the same model (including trims) in a year. | | ||
+ | | 500,000 Units In A Year! | 500,000 | Sell 500,000 units of the same model (including trims) in a year. | | ||
+ | | 1,000,000 Units In A Year! | 1,000,000 | Sell 1,000,000 units of the same model (including trims) in a year. | | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ===== Lifetime Individual Vehicles Sales ===== | ||
+ | //Limited to Base City, Classic, Europe, and North American | ||
+ | |||
+ | ^ Name ^ Sales Req ^ Req 1 ^ | ||
+ | | 1,000,000 Units To Date! | 1,000,000 | Sell 1,000,000 units of the same model (including trims) over the life of your company. | | ||
+ | | 5,000,000 Units To Date! | 5,000,000 | Sell 5,000,000 units of the same model (including trims) over the life of your company. | | ||
+ | | 10,000,000 Units To Date! | 10,000,000 | Sell 10,000,000 units of the same model (including trims) over the life of your company. | | ||
+ | | 25,000,000 Units To Date! | 25,000,000 | Sell 25,000,000 units of the same model (including trims) over the life of your company. | | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ===== Yearly Company Sales ===== | ||
+ | //Limited to Base City, Classic, Europe, and North American | ||
+ | |||
+ | ^ Name ^ Sales Req ^ Req 1 ^ | ||
+ | | 1,000,000 Vehicles Sold In A Year! | 1,000,000 | Your total company sales exceeds 1,000,000 vehicles in a year. | | ||
+ | | 5,000,000 Vehicles Sold In A Year! | 5,000,000 | Your total company sales exceeds 5,000,000 vehicles in a year. | | ||
+ | | 10,000,000 Vehicles Sold In A Year! | 10,000,000 | Your total company sales exceeds 10,000,000 vehicles in a year. | | ||
+ | | 25,000,000 Vehicles Sold In A Year! | 25,000,000 |Your total company sales exceeds 25,000,000 vehicles in a year. | | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ===== Lifetime Company Manufacturing | ||
+ | //Limited to Base City, Classic, Europe, and North American | ||
+ | |||
+ | ^ Name ^ Sales Req ^ Req 1 ^ | ||
+ | | 1,000,000 Vehicles Manufactured! | 1,000,000 | Your total company production has exceeded 1,000,000 vehicles. | | ||
+ | | 20,000,000 Vehicles Manufactured! | 20,000,000 | Your total company production has exceeded 5,000,000 vehicles. | | ||
+ | | 100,000,000 Vehicles Manufactured! | ||
+ | | 250,000,000 Vehicles Manufactured! | ||
+ | | 500,000,000 Vehicles Manufactured! | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ===== Yearly Profits | ||
+ | |||
+ | ^ Name ^ Last Year ^ Req 1 ^ | ||
+ | | $1,000,000 Yearly Profits Before 1910! | 1910 | Make $1,000,000 in profits in a single year before 1910. | | ||
+ | | $100, | ||
+ | | $2 Billion Yearly Profits Before 1980! | 1980 | Make $2 Billion in profits in a single year before 1980. | | ||
+ | | $25 Billion Yearly Profits Before 1980! | | Make $2 Billion in profits in a single year. | | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ===== Stock ===== | ||
+ | |||
+ | ^ Name ^ Map ^ Minimum AI ^ Last Year ^ Req 1 ^ Req 2 ^ Req 3 ^ | ||
+ | | | | | ||
+ | | Initial Public Offering | | | ||
+ | | $100, | ||
+ | | $1 Billion Dollar Company! | | ||
+ | | $50 Billion Dollar Company! | | ||
+ | | $250 Billion Dollar Company! | | ||
+ | | $1 Trillion Dollar Company! | | ||
+ | | Bought a Company! | | ||
+ | | Consolidation! | | | ||
+ | | Created a Marque | | | | Create a marque. | | | | ||
+ | | Discontinue a Marque | | | | Discontinue a marque. | | | | ||
+ | | Wall Street Raider | | | ||
+ | | Quick Growth | Base City | 300 | 1920 | Nightmare Difficulty. | Hit $100 Million market cap by 1920. | | | ||
+ | \\ | ||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | |||
+ | |||
+ | ===== Miscellaneous | ||
+ | |||
+ | ^ Name ^ Req 1 ^ | ||
+ | | Borrowed Money | Take out a loan or issue a bond. | | ||
+ | | Paid Off Debt! | Pay off a loan or bond. | | ||
+ | | Selfish Solution | End the game early with the gun in the safe. | | ||
+ | | 50%+ Effective Lobbying | Get 50% or better lobbying effectiveness. | | ||
+ | | 50%+ Effective Marketing | Get 50% or better marketing effectiveness. | | ||
+ | | Lost Antitrust Lawsuit! | Lose an Antitrust Lawsuit. | | ||
+ | | Win Antitrust Lawsuit! | Win an Antitrust Lawsuit. | | ||
+ | | Strike Averted | Prevent a strike via negotiations. | | ||
+ | | You Won a Lawsuit! | Win any lawsuit. | | ||
+ | | You're Fired! | Have the board of directors fire you for poor performance. | | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | |||
+ | ^ Name ^ Req 1 ^ | ||
+ | | Munitions Manufacturer | Have at least one factory produce munitions during a war. | | ||
+ | | Army Contract | Win an army contract. | | ||
+ | | Aero Contract | Win a contract related to aircraft. | | ||
+ | | Navy Contract | Win a military navy contract. | | ||
+ | | Racing Contract | Win a racing supply contract. | | ||
+ | | Factory On Fire | Your factory catches on fire. | | ||
+ | | Complete Offering | Design at least one vehicle for every vehicle type. | | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ^ Name ^ Req 1 ^ | ||
+ | | Happy Birthday! | Survive 100 years. | | ||
+ | | Random History | Start a game using the Random History new game option. | | ||
+ | | Prolific Designer | Complete 2000 vehicle designs over the life of your company. | | ||
+ | | Miss Dial | Easter Egg. | | ||
+ | | Global Reach | You have a factory or branch in every region. | | ||
+ | | Electrified World | Make electric the most popular fuel type in the world. | | ||
+ | | Licensed Design | License a design from another company. | | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ^ Name ^ Starting Year ^ Last Year ^ Req 1 ^ Req 2 ^ | ||
+ | | Too Big To Fail | | | Have company bailed out from going bankrupt. | Go bankrupt after 1960 | | ||
+ | | Protesters Targeted You | | | Have a large lobbying budget. | Fail to calm public concerns. | | ||
+ | | World Champions | | ||
+ | | Perfect Vehicle | | | Design a vehicle with an overall rating of 70 or greater. | Complete that design. | | ||
+ | | Melting Rubber | | ||
+ | | Fired Striking Employees | | | Have workers strike. | Fire them using the action memo. | | ||
+ | | People' | ||
+ | | Five Generations | | | Use "New Generation" | ||
+ | | Survived The Great War | 1914 | 1919 | Start before 1914. | Don't go bankrupt. | | ||
+ | | Survived the Great Depression | 1929 | 1936 | Start before 1929. | Don't go bankrupt. | | ||
+ | | Survived World War 2 | 1939 | 1946 | Start before 1939. | Don't go bankrupt. | | ||
+ | | Bankrupt | | | Go bankrupt... | Don't be a winner. | | ||
+ | | Rags To Riches | | | Have negative cash funds. | After having negative cash funds, have the most cash funds of all active companies. | | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ^ Name ^ Map ^ Minimum AI ^ Req 1 ^ Req 2 ^ Req 3 ^ Req 4 ^ Req 5 ^ | ||
+ | | Highest Market Share For 5 Years | | 100 | Have the highest market share in the world. | ||
+ | | Cradle Of Industry | | 100 | HQ is in " | ||
+ | | Steam Powered | | | Design a vehicle that uses a Steam Engine. | Complete that design. | | | ||
+ | | Megacorporation | Base City, Classic City, Base Territory | ||
+ | | Survive 100 Years On Nightmare | ||
+ | | Hyper-Luxurious | ||
+ | | $10 Trillion Gross Revenues | Base City | 300 | Hard or Nightmare mode. | Have $10 Trillion in gross revenues over the life of your company. | | | ||
+ | |||
+ | |||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | \\ | ||
+ | ===== Shoulders of Giants ===== | ||
+ | **Notes: | ||
+ | //BC = Base City\\ | ||
+ | CM = Classic Map// | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | ==== Hard Difficulty ==== | ||
+ | |||
+ | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ | ||
+ | | Andre Citroen | BC/CM | 300+ | Paris | France | 1919-1922 | 1932 | 250,000 | Become the largest French based manufacturer by sales. | Become the 4th largest manufacturer in the world by sales. | | | ||
+ | | Edward Jordan | BC/CM | 300+ | Cleveland | USA | 1916 | 1931 | 30,000 | Produce 30,000 cars using only outsourced components. | | | | ||
+ | | Henry Ford | Base City | 300+ | Detroit | USA | | 1930 | 15,000,000 | | | | | ||
+ | | Johann Puch | BC/CM | 300+ | | Austria | | 1914 | 50,000 | Become the largest manufacturer based in Austria. | Create and sell 15 different vehicle types. | | | ||
+ | | Stainless Steel | BC/CM | | Belfast | United Kingdom | | | | Create a sports car as your first vehicle using outsourced engine and gearbox. | | | | ||
+ | | Toyoda Kiichiro | BC/CM | 300 | Nagoya | Japan | 1900 | | 20 Million | Become the world’s largest company by production for a year after WW2. | | | | ||
+ | |||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ==== Normal Difficulty ==== | ||
+ | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ | ||
+ | | Henry Leland | BC/CM | 300+ | Detroit | USA | Before 1905 | 1922 | 5,000 | Do not design a vehicle with less than a 40 luxury rating score. | Make it to the year 1923. | | | ||
+ | | Jules-Albert de Dion | BC/CM | 300 | Paris | France | | 1930 | 100,000 | Largest Manufacturer by total sales numbers in the world before 1909. | Outsource or License engines to at least 10 companies. | | | ||
+ | | Karl Rapp | BC/CM | | | Germany | | 1918 | | Win a German Airforce contract. | | | | ||
+ | | Ransom Eli Olds | BC/CM | 300+ | | | | 1907 | 19,000 | Sell 19,000 Phaetons | | | | ||
+ | | Two Worlds Combined | BC/CM | 300 | | Japan Or France | | | | As a Japanese company, consolidate with French Company. Or as a French company Consolidate with a Japanese company. | | | | ||
+ | | Walchand Hirachand | | | | India | | | 1 Million | Produce vehicles in India. | | | | ||
+ | | William Durant | | | | USA | | 1930 | | Acquire or create 25 marques. | | | | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ==== Any Difficulty ==== | ||
+ | ^ Name ^ Map ^ Minimum AI ^ HQ City ^ Country ^ Starting Year ^ Last Year ^ Sales Req ^ Req 1 ^ Req 2 ^ Req 3 ^ | ||
+ | | Alexandre Darracq | | 300+ | | France | | 1904 | 4,000 | Hold 10% market share in France. | | | | ||
+ | | Assar Gabrielsson | BC/CM | 300+ | | Sweden | 1920 | 1941 | 50,000 | 50,000 sales must be in Sweden. | | | | ||
+ | | British Racing Green | BC/CM | 300+ | London | United Kingdom | 1920 | 1930 | | Create a 3-3.5L Inline 4 Cylinder Engine. | Win 5 championships with this engine. | | | ||
+ | | Charles T. Jeffery | ||
+ | | David Buick | | | | | | 1910 | |Create an OHV (I-Head) Engine. | ||
+ | | Edward Holden | ||
+ | | Ettore Bugattis | | | | France Or Germany | Before 1910 | 1947 | | Produce only sports cars. | Win 30 Championships. | | | ||
+ | | Ferdinand Porsche | BC/CM | | Stuttgart | Germany | 1930-1935 | | 100,000 | Have at least 5 active Rear Engine models. | Win at least 3 German tank contracts before 1945. | | | ||
+ | | Frederick Duesenberg | | | | USA | | 1930 | 5,000 | Create an Inline (Straight) 8 Cylinder Engine | Create a Luxury Sedan with that Inline-8 engine, and have a material cost above $9,000 | | | ||
+ | | Henry Royce | | | | United Kingdom | | 1914 | | New vehicle designs must be 50 quality and reliability rated or higher. | Design a 15 Litre or higher V12 Engine. | | | ||
+ | | Herbert Austin | BC/CM | | London | United Kingdom | | 1925 | | Produce 17 unique models. | Produce munitions during WW1. | Sell 25,000 units in a year before 1926. | | ||
+ | | Howard Marmon | | 300 | | | | 12/1911 | | Win the first Independent 500 in the year 1911 | | | | ||
+ | | Italian Stallion | | | | Italy | 1929 | | | Only produce sports and super cars. | Win 50 Racing Championships. | | | ||
+ | | Japanese Businessman | BC/CM | 300+ | | Japan | 1945-1949 | | 10 Million | Become the top selling brand in North America. | | | | ||
+ | | John and Horace | | | | USA | | 1904 | | Outsource an engine to a competitor. | ||
+ | | Jujiro Matsuda | | 300+ | | Japan | | | 1 Million | Use a Wankel engine in a vehicle. | Have the best-selling Roadster in the world. | | | ||
+ | | Karl Benz | | | | | | 1909 | 15,000 | Complete the design of a 200 HP vehicle. | | | | ||
+ | | Lightweight Engineering | | 300+ | | United Kingdom | | | | Do not produce a vehicle that weighs more than 3000lbs | Win 50 racing championships. | | | ||
+ | | Limitless Korea | BC/CM | 300 | | Korea | | | 5 Million | Become a top 10 manufacturer in the world. | Become the top manufacturer in Korea. | | | ||
+ | | Lionel Martin | BC/CM | | London | United Kingdom | Before 1913 | | 100,000 | Produce 10 Touring models. | | | | ||
+ | | Louis Renault | BC/CM | 300 | Paris | France | | 1945 | 1 Million | Become the largest French manufacturer. | Produce munitions during WW1. | Have factory seized during WW2. | | ||
+ | | Robert McLaughlin | BC/CM | 300 | | Canada | Before 1910 | | 5 Million | Become the best-selling vehicle brand in Canada. | | | | ||
+ | | Walter Chrysler | | | | USA | 1919-1921 | 1930 | 25,000 | Create two marques. | Takeover two companies. | | | ||
+ | | Wilhelm Maybach | | 300 | | Germany | 1920 | 1936 | | Sell 300 Luxury Sedans with a V6 Engine and Material costs above $3, |