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gamemanual:howto_newgeneration

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New Generation

Over time, your designs become stale to customers. When this happens, your buyer rating will decline, and fewer people will buy your vehicle if there are other options. For vehicles, this design penalty begins when the design is 5 years old and increases every year after that. For components, the effects are smaller, but they will penalize your buyer rating starting at 15 years old.

That is where the New Generation system comes into play. A new generation is a freshly designed vehicle that matches in name and characteristics with a previous design. They are not the same vehicle models, even though they share the same name.

Do not confuse this with a model year, which is the year the company manufactured that vehicle. Companies often produce a generation over multiple years. The game only displays the generation year and not the model year in the name.

For example, if you designed the VENT Model A in 1975, the game will display it as the 1975 VENT Model A. Even if you produce units in 1978, the game will still display them as the 1975 VENT Model A. In the real world, companies would sell those 1975 designs that were built in 1978, as the 1979 VENT Model A.

If you were to produce a new generation of the VENT Model A in 1980, the game will display it as the 1980 VENT Model A. Its parent model will remain the 1975 VENT Model A.

In summation, there is no need to produce a new generation every year.

Image Sharing

Every vehicle in the game has what is called “Vehicle Image.” (Link to vehicle ratings) This image rating is a major factor in how consumers see your vehicle and the choices they make.

One of the benefits of creating a New Generation is that it inherits the previous generation's image ratings. This allows you to grow the model family's image ratings when planned out over multiple decades. You would want to do that to increase your buyer rating, thus increasing your vehicle sales.

Making a New Generation Traditional Method

Making a New Generation is very similar to making a vehicle design. First, you'll need to go to the Research and Development room. Click the “Modify” button at the top of the window (#1). Then select “Vehicle” from the menu (#2). This will open the Vehicle Modification window.



You'll need to select the vehicle from the list (#1) that you want to make a new generation of. Then click the “New Generation” button (#2) to open the New Generation Panel.

In this panel, you'll find three blue buttons (#3). These buttons are for component selection. Clicking any of these buttons will pull up the component selection window. If you decide to change a component, you'll have to pay additional development costs (#4). The base development cost for a new generation is 15% of a new design's development cost. If you change a component, you'll lose some of the discounts. For a gearbox change, it is only 5%. An engine change is 5%, but it also requires the gearbox development costs for a total of 10%. If you decide to change a chassis, the design will cost the same as designing a new vehicle. You can find the total percentage of development costs in the upper right (#5).

The checkbox on the center-right of the window (#6) will end production, scrap inventories, and replace the old generation vehicle with the new generation vehicle when the new generation is completed. We highly recommend checking this box to save you time and frustration.

Finally, you have two options. If you plan on not making any changes to your sliders or body design, you can click “Quick Trim” (#7). The game will skip the designer phase and quickly make your new generation, thus completing the design.

But if you want to adjust sliders or make changes to the vehicle body, you'll need to click the “Design It” button (#8).



If you choose to continue with the advanced designer, it will work exactly like the advanced designer when designing new vehicles. Unfortunately, there is no way to switch to the Assisted designer.

When making design changes, please note, you will only get the generation discount while the sliders are within a reasonable limit of the parent model. If you make the new generation significantly better, you will lose the new generation discounts. Although if you changed out the chassis, this won't matter. If you did not change the chassis, please keep an eye on the design costs while you are adjusting sliders.



Making a New Generation Refit Method





Philosophy

gamemanual/howto_newgeneration.1637350169.txt.gz · Last modified: 2022/02/15 17:58 (external edit)