gamemanual:howto_trims
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gamemanual:howto_trims [2021/11/17 17:12] – [Refit] admin | gamemanual:howto_trims [2022/02/15 18:00] (current) – external edit 127.0.0.1 | ||
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+ | === Video Tutorials === | ||
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+ | * [[http:// | ||
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====== Trims ====== | ====== Trims ====== | ||
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For Example. Let’s say there are two vehicles for sale with equal buyer ratings and equal prices. One is yours, and the other is your competition. There are 120 people in the city buying vehicles of this type. 60 buy your vehicle, and 60 buy your competitor’s. If you produce a trim with the same buyer rating and price, the number of customers would remain the same at 120 people, but the sales would split 40 apiece. That means you’ll get 80 sales, a 20 unit sales increase, and your competition would lose 20 sales. Your market share would jump from 50% to 67%. | For Example. Let’s say there are two vehicles for sale with equal buyer ratings and equal prices. One is yours, and the other is your competition. There are 120 people in the city buying vehicles of this type. 60 buy your vehicle, and 60 buy your competitor’s. If you produce a trim with the same buyer rating and price, the number of customers would remain the same at 120 people, but the sales would split 40 apiece. That means you’ll get 80 sales, a 20 unit sales increase, and your competition would lose 20 sales. Your market share would jump from 50% to 67%. | ||
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===== Image Sharing ===== | ===== Image Sharing ===== | ||
{{ : | {{ : | ||
- | Another benefit of the trim system is image sharing. Every vehicle in the game has what is called " | + | Another benefit of the trim system is image sharing. Every vehicle in the game has what is called |
- | With this concept and using the New Generation system, you can grow your image ratings for the parent and trims over multiple decades. | + | With this concept and using the [[gamemanual: |
~~CL~~ | ~~CL~~ | ||
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===== Making a Trim ===== | ===== Making a Trim ===== | ||
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Making a new trim can increase your overall sales. But at some point, there are diminishing returns. Remember, trims also take away sales from your other vehicles. It is possible to reach the point where you do not take enough sales away from competitors and take away too many sales from yourself that it becomes unprofitable to have a trim. Ideally, you should probably not have any more than 5 or 6 models, including trims, in any vehicle type market at the same time. This is especially true if your models overlap in both wealth demographics and focus. | Making a new trim can increase your overall sales. But at some point, there are diminishing returns. Remember, trims also take away sales from your other vehicles. It is possible to reach the point where you do not take enough sales away from competitors and take away too many sales from yourself that it becomes unprofitable to have a trim. Ideally, you should probably not have any more than 5 or 6 models, including trims, in any vehicle type market at the same time. This is especially true if your models overlap in both wealth demographics and focus. | ||
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===== Trim Tools ===== | ===== Trim Tools ===== | ||
We offer a few tools to help use trims in parts of the game. | We offer a few tools to help use trims in parts of the game. | ||
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==== Branch Distribution ==== | ==== Branch Distribution ==== | ||
gamemanual/howto_trims.1637187151.txt.gz · Last modified: 2022/02/15 17:58 (external edit)