gamemanual:installing_mods
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gamemanual:installing_mods [2017/05/14 11:28] – [Selecting an Installed Mod] 136.59.210.154 | gamemanual:installing_mods [2022/06/18 12:27] (current) – [Note] admin | ||
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====== Installing Mods ====== | ====== Installing Mods ====== | ||
- | So you've downloaded a new mod and want to try it out in the game. But how? Follow this tutorial, and you'll have everything set up and ready to go! | + | This tutorial |
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+ | ==== Note === | ||
+ | This tutorial deals with **MANUAL** installation of mods. If you are using the Steam version of the game and downloading the mod through Steam Workshop, you need to do the [[gamemanual: | ||
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===== How It Works ===== | ===== How It Works ===== | ||
- | First you should know how the system works. | + | A Mod file is a folder containing all the files used for the mod. You select which mod you wish to use in the game using the External Settings Editor. When you start the game, the files in the mod overwrite the default game files. |
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===== Unpacking ===== | ===== Unpacking ===== | ||
- | Most likely you received the mod in a compressed file format. | + | Most likely, you received the mod in a compressed file format. |
- | The following programs are for Windows. We expect Linux and OSX users to know their software. :) | ||
^Extension^Program Name^URL^ | ^Extension^Program Name^URL^ | ||
|.zip| Windows | None, built into windows.| | |.zip| Windows | None, built into windows.| | ||
|.7z| 7zip | www.7-zip.org| | |.7z| 7zip | www.7-zip.org| | ||
- | |.rar| | + | |.rar| |
- | //Please note, due to this wiki being viewable in game, external links have been disabled. Copy and paste, or type the URL in your address bar to visit the websites.// | + | |
+ | //Note that we disabled external links because the wiki is visible in-game. Please copy and paste, or type the URL in your address bar to visit the websites.// | ||
- | The contents of the map should be in one folder with the same name as the map name. | + | |
+ | The map contents | ||
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- | ===== Moving the Folder to Maps ===== | + | ===== Moving the Folder to Mods ===== |
- | Next you should locate your Mod folder. This is normally | + | Next, you should locate your Mod folder. This folder |
- | Now, simply | + | Now, copy and paste the entire folder for the downloaded mod into the // |
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===== Selecting an Installed Mod ===== | ===== Selecting an Installed Mod ===== | ||
- | {{ : | ||
- | First, we need to open up the Settings Editor. If using Steam, select GearCity from your list of installed games and click " | ||
+ | Next, we need to open the external Settings Editor. See the [[gamemanual: | ||
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+ | ==== Selecting The Mod ==== | ||
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+ | {{ : | ||
+ | This program is the Settings Editor. Here we can change video and in-game settings, and we can select the modification we use. Click the “Modifications” tab to continue. | ||
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+ | ~~CL~~ | ||
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- | {{ : | ||
- | You'll be presented with a second window allowing you to select the launch options. Select " | ||
+ | {{ : | ||
+ | This area is the " | ||
+ | The editor contains a description of the mod, a list of supported maps, and a list of features. | ||
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+ | If the mod does not support the map you wish to play, the game will use the default files for the map. However, the game will enable non-map-specific modifications. Inside the game, supported maps have a green font, and unsupported maps have a red font. | ||
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+ | When you found the mod you want, make sure you select it in the drop-down box (#1 in the picture) and click " | ||
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+ | Now you're ready to play the game with the selected mod. Close the settings editor and open up GearCity! | ||
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+ | ~~CL~~ | ||
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- | \\ | + | ===== Troubleshooting ===== |
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- | {{ : | + | |
- | This is the Settings Editor. Here we can change video settings, in game settings, and select the modification we use. As noted in the picture, click the " | + | |
+ | If something seems wrong, here is where you might find a solution. | ||
+ | ==== Mod Not Listed in Settings Editor ==== | ||
+ | |||
+ | There could be three reasons for this: | ||
+ | - Did you extract the mod from the compressed file? No? See: [[gamemanual: | ||
+ | - Did you copy the entire folder containing the mod to the // | ||
+ | - Inside the folder with the mod data, does it contain a // | ||
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- | \\ | + | ==== Game Won't Start ==== |
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- | {{ : | + | |
- | This is the " | + | |
- | The Editor will give you a description | + | Most likely, there is an issue with one of the files in the mod. Check [[modtools: |
- | If a map you wish to play is not supported by a mod, then the game will use the default map files for the map. However, The mod's non-map specific capabilities will be supported. Inside the game, supported maps will be listed in green. Unsupported maps are listed in red. | ||
- | When you found the map you want, make sure it is selected in the drop down box (#1 in the picture) and click " | + | ==== Game Crashes |
- | Now you're ready to play the game with the selected | + | Most likely, there is an issue with the AI files, Components files, Turn Events files, City Files, or the Map itself in the mod. Check [[modtools: |
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+ | ==== Game Crashes Ending Turn ==== | ||
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+ | Most likely, there is an issue with the Components, Turn Events, or Review files in the mod. Check [[modtools: | ||
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+ | ==== Game Crashes Any Other Places ==== | ||
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+ | Most likely, there is missing artwork somewhere, such as logo files. Check [[modtools: |
gamemanual/installing_mods.txt · Last modified: 2022/06/18 12:27 by admin