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gamemanual:installing_mods

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gamemanual:installing_mods [2021/07/19 12:06] – English Editing, Added warning note at the top. admingamemanual:installing_mods [2022/06/18 12:27] (current) – [Note] admin
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-====Note=== 
-This tutorial deals with **MANUAL** installation of mods. If you are using the Steam version of the game and downloading the mod through Steam Workshop, you need to do the [[GameManual:Video_Settings_Editor|Installing Maps and Mods Via Steam Workshop]] tutorial for an automated process.  
  
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 +==== Note ===
 +This tutorial deals with **MANUAL** installation of mods. If you are using the Steam version of the game and downloading the mod through Steam Workshop, you need to do the [[gamemanual:installing_mods_steamworkshop|Installing Maps and Mods Via Steam Workshop]] tutorial for an automated process. 
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 ===== How It Works ===== ===== How It Works =====
  
-A Mod file is a folder containing all the files used for the mod. Using the Settings Editor program, you select which mod you wish to use in the game. When you start the game, the files in the mod overwrite the default game files. To return to the Default files, you use the Settings Editor program to reload the Default mod. +A Mod file is a folder containing all the files used for the mod. You select which mod you wish to use in the game using the External Settings Editor. When you start the game, the files in the mod overwrite the default game files. To return to the Default files, you use the Settings Editor program to reload the Default mod.
  
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 |.rar| WinRAR or 7zip| www.rarlab.com/download.htm   OR   www.7-zip.org| |.rar| WinRAR or 7zip| www.rarlab.com/download.htm   OR   www.7-zip.org|
  
-//Notewe disabled external links because the wiki is visible in-game. Please copy and paste, or type the URL in your address bar to visit the websites.//+//Note that we disabled external links because the wiki is visible in-game. Please copy and paste, or type the URL in your address bar to visit the websites.//
  
  
-The contents of the map should be in one folder with the same name as the map name. +The map contents should be in one folder with the same name as the map name.
  
  
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 ===== Moving the Folder to Mods ===== ===== Moving the Folder to Mods =====
  
-Next, you should locate your Mod folder. This is in the game’s //InstallPath/media/Mods// folder. If you're using Steam, see [[Troubleshooting:Steam_InstallFolder|Steam: How to Access Installation Folder]] to open the install path of the game.+Next, you should locate your Mod folder. This folder is in the game’s //InstallPath/media/Mods// folder. See [[Troubleshooting:Steam_InstallFolder|How to Access Installation Folder]] for instructions on getting to the install folder.
  
 Now, copy and paste the entire folder for the downloaded mod into the //InstallPath/media/Mods// folder.  Now, copy and paste the entire folder for the downloaded mod into the //InstallPath/media/Mods// folder. 
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 ===== Selecting an Installed Mod ===== ===== Selecting an Installed Mod =====
-{{ :gamemanual:installing_a_mod_steamsettingseditor1.png?200|}} 
-First, we need to open up the Settings Editor. If using Steam, select GearCity from your list of installed games and click "Play"  
  
-\\ +Next, we need to open the external Settings Editor. See the [[gamemanual:settings#how_to_open|Settings Editor page]] for instructions. 
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-{{ :gamemanual:installing_a_mod_steamsettingseditor2.png?200|}} +==== Selecting The Mod ==== 
-Next, launch options will appear in a second window. Select "Launch Configuration Tool," then click "Play." +
  
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 {{ :gamemanual:installing_a_mod_settingseditor1.png?200|}} {{ :gamemanual:installing_a_mod_settingseditor1.png?200|}}
-This program is the Settings Editor. Here we can change video settings, in-game settings and select the modification we use. As noted in the picture, click the "Modificationstab to continue.+This program is the Settings Editor. Here we can change video and in-game settingsand we can select the modification we use. Click the Modifications” tab to continue.
  
 +~~CL~~
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 {{ :gamemanual:installing_a_mod_settingseditor2.png?200|}} {{ :gamemanual:installing_a_mod_settingseditor2.png?200|}}
-This area is the "Modification Selection" tab. To get more information about a mod, select the mod from the drop-down labeled #1 in the picture.+This area is the "Modification Selection" tab. For more information about a mod, select the mod from the drop-down labeled #1 in the picture.
  
 The editor contains a description of the mod, a list of supported maps, and a list of features. The editor contains a description of the mod, a list of supported maps, and a list of features.
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 Now you're ready to play the game with the selected mod. Close the settings editor and open up GearCity! Now you're ready to play the game with the selected mod. Close the settings editor and open up GearCity!
  
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   - Did you extract the mod from the compressed file? No? See: [[gamemanual:installing_mods#unpacking|Unpacking]]   - Did you extract the mod from the compressed file? No? See: [[gamemanual:installing_mods#unpacking|Unpacking]]
   - Did you copy the entire folder containing the mod to the //InstallPath/media/Mods// folder?  No? See: [[gamemanual:installing_mods#moving_the_folder_to_mods|Moving Mods]]   - Did you copy the entire folder containing the mod to the //InstallPath/media/Mods// folder?  No? See: [[gamemanual:installing_mods#moving_the_folder_to_mods|Moving Mods]]
-  - Inside the folder with the mod data, does it contain a //ModFileForGame.xml// file? If not, then the issue is with the mod and not with you. Contact the Mod Maker.+  - Inside the folder with the mod data, does it contain a //ModFileForGame.xml// file? If not, then the issue is with the mod. Contact the Mod Maker.
  
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 ==== Game Won't Start ==== ==== Game Won't Start ====
  
-Most likely, there is an issue with one of the files in the mod. Check [[modtools:reading_log_file|How to Read Log File]] to figure out which file is broken. Then contact the Mod maker. You may want to include the log file when contacting the mod maker.+Most likely, there is an issue with one of the files in the mod. Check [[modtools:reading_log_file|How to Read Log File]] to figure out which is the broken file. Then contact the Mod maker. You may want to include the log file when contacting the mod maker.
  
  
 ==== Game Crashes When Starting New Game==== ==== Game Crashes When Starting New Game====
  
-Most likely, there is an issue with the AI files, Components files, Turn Events files, City Files, or the Map itself in the mod. Check [[modtools:reading_log_file|How to Read Log File]] to figure out which file is broken. Then contact the Mod maker. You may want to include the log file when contacting the mod maker.+Most likely, there is an issue with the AI files, Components files, Turn Events files, City Files, or the Map itself in the mod. Check [[modtools:reading_log_file|How to Read Log File]] to figure out which is the broken file. Then contact the Mod maker. You may want to include the log file when contacting the mod maker.
  
 ==== Game Crashes Ending Turn ==== ==== Game Crashes Ending Turn ====
gamemanual/installing_mods.txt · Last modified: 2022/06/18 12:27 by admin