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modtools:materialeditor [2017/07/13 17:16] – created adminmodtools:materialeditor [2022/02/15 18:00] (current) – external edit 127.0.0.1
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 {{ :modtools:materialeditor.png?600 | Material Editor}} {{ :modtools:materialeditor.png?600 | Material Editor}}
  
-  - Ordered List Item+  - This is the currently opened Material file.  
 +  - To open an existing material file click this button, then navigate and select the material file. 
 +  - This saves the data in the material editor to a material file. 
 +  - This is the list of materials that are currently in the editor. Selecting a material from this list will load its information below. 
 +  - This is the name of the material, and the name or key that the game will refer to when trying to load this material 
 +  - This is the texture file name, or file name of the 2d image of the that the material uses. Textures must be in .dds format. See [[ artwork:ddstextures | DDS textures ]] on how to make them. 
 +  - This adds a new material to the list or edits the selected material 
 +  - This clears the information for the selected material 
 +  - This removes the selected material from the list.
  
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 ==== Example ==== ==== Example ====
  
 +Video Examples Coming Eventually. 
 \\ \\
 \\ \\
 ==== Troubleshooting ==== ==== Troubleshooting ====
 +
 +=== Material is White OR Yellow/Black Stripped ===
 +
 +Most of the time this is caused by missing texture files or material file. Did you include the files in a zip with other game artwork files? Check the [[ modtools:reading_log_file|log file]] to see which material or texture file is missing.
modtools/materialeditor.1499980566.txt.gz · Last modified: 2022/02/15 17:58 (external edit)