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車両ゲームメカニクス

マニュアルのゲームメカニクスセクションは、ゲームの計算で使用される内部式の詳細を説明します。マニュアルのこのセクションは疑似コードを使用しており、ゲーム内のコードと100%同じとは限りません。

マニュアルのゲームメカニクスパートは、主に “なぜX、Y、Zをするとこの評価になるのか?”というよくある質問に対するリファレンスとして設計されています。通常、この答えには多くの異なる変数が含まれており、マニュアルのこのセクションではそれを実証しています。

マニュアルのゲームメカニクスセクションは、ソーセージがどのように作られるかを示しています。ですから、ゲームを楽しむなら、このマニュアルの部分は避けた方がいいかもしれません。

変数

計算式で使用する変数とその説明の表です。

スライダー

車両スライダー

変数 説明 変数 説明
Slider_Interior_Style インテリア ⇒ スタイルスライダー Slider_Interior_Innovation インテリア ⇒ 革新性スライダー
Slider_Interior_Luxury インテリア ⇒ 高級感スライダー Slider_Interior_Comfort インテリア ⇒ 快適性スライダー
Slider_Interior_Safety インテリア ⇒ 安全性スライダー Slider_Interior_Technology インテリア ⇒ 技術スライダー
Slider_Materials_MaterialQuality 材料 ⇒ 材料品質スライダー Slider_Materials_Interior 材料 ⇒ インテリア品質スライダー
Slider_Materials_Paint 材料 ⇒ 塗装品質スライダー Slider_Materials_Techniques 材料 ⇒ 製造技術スライダー
Slider_Design_Style デザインフォーカス ⇒ スタイルフォーカススライダー Slider_Design_Luxury デザインフォーカス ⇒高級感フォーカススライダー
Slider_Design_Safety デザインフォーカス ⇒ 安全性フォーカススライダー Slider_Design_Cargo デザインフォーカス ⇒ 積載量フォーカススライダー
Slider_Design_Dependability デザインフォーカス ⇒ ディペンダビリティスライダー Slider_Design_DesignPace デザインフォーカス ⇒ 開発ペーススライダー
Slider_Demographics_Gender デザインフォーカス ⇒ 性別ターゲットスライダー Slider_Demographics_Wealth デザインフォーカス ⇒ 裕福ドロップダウン
Slider_Demographics_Age デザインフォーカス ⇒ 年齢ドロップダウン Slider_Testing_Demographics 試験 ⇒ マーケットの購買層動態調査スライダー
Slider_Testing_Performance 試験 ⇒ パフォーマンス試験スライダー Slider_Testing_FuelEconomy 試験 ⇒ 燃費試験スライダー
Slider_Testing_Comfort 試験 ⇒ 快適性試験スライダー Slider_Testing_Utility 試験 ⇒ ユーティリティ試験スライダー
Slider_Testing_Reliability 試験 ⇒ 信頼性試験スライダー

シャーシスライダー

エンジンスライダー

ギアボックススライダー

コンポーネント

シャーシスライダー

エンジンスライダー

ギアボックススライダー

統計的なターゲット層

性別

選択 ボーナス ペナルティ
男性
  • パフォーマンス: +0.05
  • パワー: +0.05
  • 運転性: +0.05
  • 燃費: -0.05
  • 安全性: -0.05
  • 積載量: -0.05
女性
  • 燃費: +0.05
  • 安全性: +0.05
  • 積載量: +0.05
  • パフォーマンス: -0.05
  • パワー: -0.05
  • 運転性: -0.05
中性 中性 中性

年齢

選択 ボーナス ペナルティ
25歳以下
  • パフォーマンス: +0.05
  • 燃費: +0.05
  • ディペンダビリティ: +0.05
  • 高級感: -0.05
  • 安全性: -0.05
  • 品質: -0.05
25-35
  • 安全性: +0.05
  • ディペンダビリティ: +0.05
  • 積載量: +0.05
  • パフォーマンス: -0.05
  • パワー: -0.05
  • 運転性: -0.05
35-55
  • パフォーマンス: +0.05
  • パワー: +0.05
  • 高級感: +0.05
  • 品質: +0.05
  • 燃費: -0.05
  • ディペンダビリティ: -0.05
  • 安全性: -0.05
  • 積載量: -0.05
55歳以上
  • 安全性: +0.05
  • 高級感: +0.05
  • 品質: +0.05
  • ディペンダビリティ: +0.05
  • パフォーマンス: -0.05
  • パワー: -0.05
  • 運転性: -0.05
  • 燃費: -0.05

裕福度

この層の「数値」は、このページの下の方にある他の評価にも影響します。

選択 調整 数値
最下級
  • パフォーマンス: -0.0075
  • 運転性: -0.0075
  • 安全性: -0.012
  • 高級感: -0.015
0
低い
  • パフォーマンス: -0.005
  • 運転性: -0.005
  • 安全性: -0.008
  • 高級感: -0.01
1
中の下
  • パフォーマンス: -0.0025
  • 運転性: -0.0025
  • 安全性: -0.004
  • 高級感: -0.005
2
中流
  • パフォーマンス: +0
  • 運転性: +0
  • 安全性: +0
  • 高級感: +0
3
中の上
  • パフォーマンス: +0.0025
  • 運転性: +0.0025
  • 安全性: +0.004
  • 高級感: +0.005
4
上流
  • パフォーマンス: +0.005
  • 運転性: +0.005
  • 安全性: +0.008
  • 高級感: +0.01
5
裕福
  • パフォーマンス: +0.0075
  • 運転性: +0.0075
  • 安全性: +0.012
  • 高級感: +0.015
6
超裕福
  • パフォーマンス: +0.01
  • 運転性: +0.01
  • 安全性: +0.016
  • 高級感: +0.02
7

グローバル

変数 説明 変数 説明

year designBodySkill Car_Type.Wealth_Index global_interestrate carPriceRate designRandomVal ex_0d99p_year50R ex_1d0035p_year99 ex_1d005p_year99 ex_1d02p_year99 ex_1d03p_year99 ex_1d04p_year99 ex_1d05p_year99 FactOverallVAL

仕様

長さ

Max_Z = Largest Z coordinate value of the vehicle body.
Min_Z = Smallest Z coordinate value of the vehicle body. This value is a negative number.

Length = ( Max_Z + Absolute Value of Min_Z ) / 2.5

If (Length < Selected_Chassis_Length)
	Length = (Selected_Chassis_Length / 7.51) + ( Max_Z + Absolute Value of Min_Z )/3.0

######
Secondary Calculations
######

if( Length > Selected_Chassis.Length*1.7 )
{
	AdjustValue = Length / (Selected_Chassis.Length*1.7)
	Length = Selected_Chassis.Length*1.7
	NeedToScale = true
}

Max_X = Largest X coordinate value of the vehicle body.
Min_X = Smallest X coordinate value of the vehicle body. This value is a negative number.

Width = ( Max_X + Absolute Value of Min_X ) / 3.0

if(Width < Selected_Chassis.Width)
{
	Old_Width = Width
	Width = (Selected_Chassis.Width / 2.54) + ( Max_X + Absolute Value of Min_X )/15.5
	Height_Scale = ((Width/Old_Width))/2.0
}


######
Secondary Calculations
See Length for possible variables
######

if(Width>Selected_Chassis.Width*1.2)
{
	if(Width / (Selected_Chassis.Width*1.2) > AdjustValue)
		AdjustValue = Width / (Selected_Chassis.Width*1.2)

	Width = Selected_Chassis.Width*1.2
	NeedToScale = true
}


高さ

Max_Y = Largest Y coordinate value of the vehicle body.
Min_Y = Smallest Y coordinate value of the vehicle body. This value is a negative number.

Height = ( Max_Y + Absolute Value of Min_Y ) / 2.1


######
See Width for this variable
######

if( Height_Scale > 1 ) 
{
	Height_Scale = ((Height_Scale - 1) / 2.5) + 1
	Height = Height * Height_Scale
}

######
Secondary Calculations
See Length And Width for these variables
######

if( NeedToAdjust)
	Height = Height / AdjustValue

予想表面積

抗力係数の高速計算に使用します。ゲームにはもっと正確なものがありますが、高速処理には使いません。

Surface_Area = ( (Width/2.5) * (Height/2.5) ) / 26

抗力係数

//CombinedAngles = Single value comprised of multiple angle and flow tests on the frontial surface of the vehicle body. 
 
DragArea = 0.029 * CombinedAngles +  0.000513 * (CombinedAngles^2)
 
Drag_Coefficient = 0.08 + (((Surface_Area/115.0)+(DragArea/115.0))/1.5)
 
if(year < 1923 AND year != 1800)
{
    Drag_Coefficient = Drag_Coefficient  + (40.0/(year-1800))
}
 
if(year > 1990)
{
    if(year < 2021)
        Drag_Coefficient = Drag_Coefficient  - ((Drag_Coefficient/9.75) * ((year-1990)/100.0))
    else
        Drag_Coefficient = Drag_Coefficient  - ((Drag_Coefficient/9.75) * ((2020-1990)/100.0))
}

重量

重量の単位はKGです

Weight = Selected_Chassis.Weight + (Selected_Engine.Weight*0.4536) + (Selected_Gearbox.Weight*0.4536) +
    Absolute Value Of((1.0+Slider_Materials_MaterialQuality*0.35 + Slider_Design_Safety*(1.3-(0.3 * ex_0d99p_year50R)) +
    Slider_Design_Luxury*(0.5+(0.2 * ex_1d0035p_year99)) + Slider_Interior_Comfort*0.6 +
    Slider_Interior_Luxury*0.7 + Slider_Interior_Safety*1.25 + Slider_Materials_Interior*0.35 - 
    (Slider_Materials_Techniques*0.4 + Slider_Testing_FuelEconomy*0.4 + Slider_Testing_Performance*0.4)) *
    (50*(Car_Type.Weight_Value+0.15)*fastpow(1.0135,(year-1899)/1.4))) +
    (Length*1.525 + Width*1.525 + Height*1.525)*(Car_Type.Weight_Value+0.1)

積載量

積載量の単位はLです

Cargo_Volume = ((Length * Width * Height -(Selected_Engine.width * Selected_Engine.length))/1.25 +
    (((Length * Width * Height -(Selected_Engine.width * Selected_Engine.length))/5.0) *
    (Car_Type.Cargo_Value +(0.25 * Slider_Design_Cargo)+(0.1 * Slider_Testing_Utility)))) / 800.0

燃費

数値はMPG(mile/gallon)単位です

Fuel_WeightMod = (((Weight*2.205) * 4.076055) * 0.00134102209) +
    ((0.7 * (Surface_Area*0.092903) * Drag_Coefficient * 21253.933) * 0.00134102209)
 
 
if(Weight > 0 && ((((Weight) * 2.015955) * 0.00134102209) + 
    (( 0.7 * (Surface_Area*0.092903) *Drag_Coefficient * 2571.353) * 0.00134102209)) > 0 )
{
    Fuel_Mileage = ((((Selected_Gearbox.LowGear_Ratio + 0.01) / 2.0) * 
        ((Selected_Engine.Torque*1.05)/((Weight)))) * 
        ((Selected_Engine.HP*1.05)/((((Weight) * 2.015955) * 0.00134102209) +
        ((0.7 * (Surface_Area*0.092903) * Drag_Coefficient * 2571.353) * 0.00134102209))) )
}
 
 
Fuel_Mileage = Fuel_Mileage + (Selected_Engine.Torque / 
        (Fuel_WeightMod*(3.0 + ((1.0-Selected_Gearbox.LowGear_Ratio)))))
 
Fuel_Mileage = Fuel_Mileage * Selected_Engine.FuelMileage
 
 
Fuel_Mileage = 1 + Fuel_Mileage + ((3* Selected_Gearbox.Number_Of_Gears/6.0) + 
		(1.9*((Selected_Gearbox.FuelEconomy_Rating/100.0)) + 
        (0.7*Slider_Testing_FuelEconomy) + (0.2*(1-Slider_Testing_Performance))))
 
 
if(Fuel_Mileage > (Selected_Engine.FuelMileage * 1.5))
    Fuel_Mileage = (Selected_Engine.FuelMileage * 1.5)
else if(Fuel_Mileage < (Selected_Engine.FuelMileage * 0.4))
    Fuel_Mileage = (Selected_Engine.FuelMileage * 0.4)

最高速度

数値はmph単位です。

friction = 1
 
if((Drag_Coefficient * 0.6461 * (Surface_Area * 0.1)) != 0)
{
    friction = ((Weight*0.14715)/(Drag_Coefficient*0.6461*(Surface_Area*0.1)))^3 / 27.0 +
        ((Selected_Engine.HP*745.699872)/(Drag_Coefficient*0.6461*(Surface_Area*0.1)))^2 * 0.25
}
else
{
    friction = ((Weight*0.14715)/(1+Drag_Coefficient*0.6461*(Surface_Area*0.1)))^3 / 27.0 +
        ((Selected_Engine.HP*745.699872)/(1+Drag_Coefficient*0.6461*(Surface_Area*0.1)))^2 * 0.25
}
 
sqFriction = friction^0.5
 
Top_Speed = 1
 
if((Drag_Coefficient * 1.2922 * (Surface_Area *0.1 )) != 0 && Selected_Engine.HP * 745.699872 != 0)
{
    if(((Selected_Engine.HP*745.699872)/(Drag_Coefficient*1.2922*(Surface_Area/10.0))-sqFriction) == 0)
    {
        sqFriction++
 
        Top_Speed = ((Selected_Engine.HP*745.699872)/
            (Drag_Coefficient*1.2922*(Surface_Area/10.0))+sqFriction)^(0.3333))+
            (Selected_Engine.HP*745.699872)/(Drag_Coefficient*1.2922*(Surface_Area/10.0))-sqFriction)^0.3333*
            ((Selected_Engine.HP*745.699872)/(Drag_Coefficient*1.2922*(Surface_Area/10.0))-sqFriction)/
            ((Selected_Engine.HP*745.699872)/(Drag_Coefficient*1.2922*(Surface_Area/10.0))-sqFriction)
    }
    else
    {
        Top_Speed = ((Selected_Engine.HP*745.699872)/
            (Drag_Coefficient*1.2922*(Surface_Area/10.0))+sqFriction)^0.3333+
            ((Selected_Engine.HP*745.699872)/(Drag_Coefficient*1.2922*(Surface_Area/10.0))-sqFriction)^0.3333*
            ((Selected_Engine.HP*745.699872)/(Drag_Coefficient*1.2922*(Surface_Area/10.0))-sqFriction)/
            ((Selected_Engine.HP*745.699872)/(Drag_Coefficient*1.2922*(Surface_Area/10.0))-sqFriction)
    }
}
else
{
    Top_Speed = ((Selected_Engine.HP*745.699872)/(1+Drag_Coefficient*1.2922*(Surface_Area*0.1))+sqFriction)^0.3333+
        ((Selected_Engine.HP*745.699872)/(1+Drag_Coefficient*1.2922*(Surface_Area*0.1))-sqFriction)^0.3333 *
        ((Selected_Engine.HP*745.699872)/(1+Drag_Coefficient*1.2922*(Surface_Area*0.1))-sqFriction)/
        ((Selected_Engine.HP*745.699872)/(1+Drag_Coefficient*1.2922*(Surface_Area*0.1))-sqFriction)
}
 
limitedGears = 1
 
if(Selected_Gearbox.Number_Of_Gears < 4)
	limitedGears = Selected_Gearbox.Number_Of_Gears / 8.0
 
 
Top_Speed = Top_Speed * (2.3 + (0.45*(limitedGears+(0.02*Selected_Gearbox.Number_Of_Gears)))+
    (1.0*(Selected_Gearbox.HighGear_Ratio)))
 
HP_MaxSpeed = 1
 
Speed_Weight_Multiplier = 0
 
if(Weight/Selected_Engine.HP <= 15)
	Speed_Weight_Multiplier = 0
else if(Weight/Selected_Engine.HP <= 38 )
{
	Speed_Weight_Multiplier = ((Weight/Selected_Engine.HP)-15) / 15.0 - 
        (((1.0-Selected_Gearbox.LowGear_Ratio)+(1.0-Selected_Gearbox.HighGear_Ratio))/2.0)
}
else
{
	Speed_Weight_Multiplier = 1.5 - (((1.0-Selected_Gearbox.LowGear_Ratio)+
        (1.0-Selected_Gearbox.HighGear_Ratio))/1.8)
}
 
 
if(Speed_Weight_Multiplier < 0)
	Speed_Weight_Multiplier = 0
 
HP_MaxSpeed = ((Selected_Engine.HP*745.7) / 
    (Drag_Coefficient * 1.25 * (Surface_Area*0.092903)))^(1.0/3.0) * (3.6-Speed_Weight_Multiplier)
 
if(Top_Speed > HP_MaxSpeed)
{
	if(Weight/Selected_Engine.HP > 37)
	{
		Top_Speed = HP_MaxSpeed + 1 + 
            (10 * ((1.0-Selected_Gearbox.LowGear_Ratio)+(0.2*(1.0-Selected_Gearbox.HighGear_Ratio))))
	}
	else if(Selected_Engine.HP < 15)
	{
		Top_Speed = HP_MaxSpeed + (Selected_Engine.HP *0.4) + 
            (9 * ((0.02*Selected_Gearbox.Number_Of_Gears)+(1.0*(Selected_Gearbox.HighGear_Ratio))))
	}
	else
	{
		Top_Speed = HP_MaxSpeed +  6  + 
            (18 * ((0.02*Selected_Gearbox.Number_Of_Gears)+(1.0*(Selected_Gearbox.HighGear_Ratio))))
	}
}
else if(Top_Speed < HP_MaxSpeed +  6  +
    (9 * ((0.02*Selected_Gearbox.Number_Of_Gears)+(1.0*(Selected_Gearbox.HighGear_Ratio)))))
{
    if(Weight/Selected_Engine.HP > 37)
    {
        Top_Speed = Top_Speed +  1 + (10 * ((1.0-Selected_Gearbox.LowGear_Ratio)+
            (0.2*(1.0-Selected_Gearbox.HighGear_Ratio))))
    }
    else
    {
        Top_Speed = Top_Speed + 6  + (9 * ((0.02*Selected_Gearbox.Number_Of_Gears)+
            (1.0*(Selected_Gearbox.HighGear_Ratio))))
    }
}

加速度

if((Selected_Engine.HP*745.699872) Does Not Equal 0 AND 
    ((Selected_Engine.HP*745.699872)^0.5*(Selected_Engine.Torque * 1.35581795)^0.5) Does Not Equal 0)
{
    Acceleration_MPH = 6 * Drag_Coefficient + 0.35 * 
        ((( Weight * 2.2046) * 719.44114176) / (Selected_Engine.HP*745.699872)) +
        0.4 * ((( Weight * 2.2046)^0.5 * 719.44114176)/((Selected_Engine.HP*745.699872)^0.5 *
        (Selected_Engine.Torque * 1.35581795)^0.5)) * ((Selected_Gearbox.LowGear_Ratio) + 1.5 - 
        (Selected_Gearbox.Number_Of_Gears/10.0)+(0.2*(1.1-(Selected_Gearbox.StaticPerformanceRate/100.0))))
 
    Acceleration_KPH = 6*Drag_Coefficient +  0.35 * ((( Weight * 2.2046) * 771.60617284) /
        (Selected_Engine.HP*745.699872)) + 0.4 * ((( Weight * 2.2046)^0.5 * 771.60617284) / 
        ((Selected_Engine.HP*745.699872)^0.5 * (Selected_Engine.Torque * 1.35581795)^0.5)) *
        ((Selected_Gearbox.LowGear_Ratio) + 1.5 - (Selected_Gearbox.Number_Of_Gears/10.0) +
        (0.2*(1.1-(Selected_Gearbox.StaticPerformanceRate/100.0))))
}
 
if(Acceleration_MPH < 0.5)
{
    Acceleration_MPH = 0.5
    Acceleration_KPH = 0.5
}

ブレーキ力

Braking_60_to_0 = (((100 * ex_0d99p_year99) * (1.01-Slider_Design_Safety)) + 130.16667 +
    ((Weight/100.0)*(1.0-Drag_Coefficient))+ (30*(1-Selected_Chassis.FrSus_Braking)) + 
    (30*(1-Selected_Chassis.RrSus_Braking)) + (50*(1.0-Selected_Chassis.Slider_SUS_Braking)) + 
    (50-(Selected_Chassis.StaticPerform/2.0))) * ex_0d995p_year99

牽引重量

Tow_Weight = Selected_Engine.Torque * (1.25 + (4 * ((1-Selected_Gearbox.LowGear_Ratio) +
    (0.5*(1-Selected_Gearbox.HighGear_Ratio))))) * 7.5 +
    (100.0 *(static_cast<Ogre::Real>(Selected_Chassis.Original_Strength_Rating)/100.0))
 
Tow_Weight = Tow_Weight * 0.454 - Weight
 
if(Tow_Weight < 10)
    Tow_Weight = 10

接地力

Roadhoad_LateralG = 0.4 +(0.5*(42475269.9 - (Length * Width * Height))/42475269.9) +
    (0.5*(Selected_Chassis.Original_Performance_Rating/100.0)) +
    (0.2 * ((1300.0-Weight)/1300.0))

評価

設計要件

Design_Requirements = ( 5 * Slider_Design_Cargo + 15 * Slider_Design_Dependability + 
    6 * Slider_Design_Luxury + 10 * Slider_Design_Safety + 10 * Slider_Design_Style + 
    6 * Slider_Interior_Innovation + 10 * Slider_Interior_Safety + 4 * Slider_Interior_Comfort +
    4* Slider_Testing_Comfort + 4* Slider_Testing_Demographics + 4* Slider_Testing_FuelEconomy +
    4* Slider_Testing_Performance + 4* Slider_Testing_Reliability + 4* Slider_Testing_Utility) +
    Slider_Materials_Techniques + Slider_Materials_Interior + Slider_Materials_MaterialQuality +
    Slider_Materials_Interior + Slider_Materials_Paint  + (5*(1-(RnD_Skills/100.0)))
 

製造要件

Manufacturing_Requirements = ((Selected_Chassis.Manufacturing_Requirements + 
    Selected_Engine.Manufacturing_Requirements + Selected_Gearbox.Manufacturing_Requirements)/4.8) +
    ( 3 *  Slider_Interior_Comfort + 3 * Slider_Interior_Luxury + 3 * Slider_Interior_Safety +
    3 * Slider_Interior_Style + 3 * Slider_Interior_Technology+ 7 * Slider_Materials_Techniques + 
    4 * Slider_Materials_Interior + 4 * Slider_Materials_MaterialQuality  + 4 * Slider_Materials_Paint) +
    (5*(1-(RnD_Skills/100.0))) + (Slider_Design_Cargo + Slider_Design_Dependability + 
    Slider_Design_Luxury + Slider_Design_Safety + Slider_Design_Style + Slider_Testing_Comfort + 
    Slider_Testing_Demographics + Slider_Testing_FuelEconomy + Slider_Testing_Performance + 
    Slider_Testing_Reliability + Slider_Testing_Utility)/2.0 + 
    (10*(Slider_Demographics_Wealth/10.0)*Slider_Testing_Demographics)
 
if(Manufacturing_Requirements > 100)
    Manufacturing_Requirements = 100

パフォーマンス評価

Power_To_Weight_Ratio = 1;
 
if(Weight != 0)
    Power_To_Weight_Ratio = (Selected_Engine.HP / ((Weight*2.205)/2000.0))
else
    Power_To_Weight_Ratio = (Selected_Engine.HP / ((1+Weight*2.205)/2000.0))
 
Power_To_Weight_Ratio = -.024 + .003 * Power_To_Weight_Ratio
 
if(Power_To_Weight_Ratio>1)
    Power_To_Weight_Ratio = 1
else if(Power_To_Weight_Ratio<0.01)
    Power_To_Weight_Ratio=0.01
 
 
 
Temp_Acceleration = Acceleration_KPH
Temp_Brake = Braking_60_to_0
 
if(Temp_Brake <= 0)
    Temp_Brake = 1
 
 
if(Temp_Acceleration = 0)
{
    Temp_Acceleration = 60
    Temp_Brake = 10000
}
else if (Temp_Acceleration > 60)
{
    Temp_Acceleration = 60
}
 
Rating_Performance = 10.0 * (Selected_Chassis.Performance_Rating/100.0) + 
    45.0 * Power_To_Weight_Ratio + (15* Slider_Testing_Performance) + 
    5 * Roadhoad_LateralG + (5 * (Top_Speed/321.0)) + 
    (5* (Selected_Gearbox.Performance_Rating/100.0)) + (5 * (50.0/Temp_Brake)) +
    (10 * ((60.0-Temp_Acceleration)/60.0)) +(75*Demo_Performance*Slider_Testing_Demographics)
 
if(Rating_Performance > 100)
    Rating_Performance = 100
else if(Rating_Performance < 0 )
    Rating_Performance = 1

運転性

Rating_Drivability = (27 * (Selected_Chassis.Performance_Rating/100.0)) + (6 * Selected_Chassis.FrSus_Steering) + 
    (6 * Selected_Chassis.RrSus_Steering) - (5 * (Selected_Gearbox.Comfort_Rating)) + 
    (41*(Roadhoad_LateralG/1.4)) + (15*Selected_Chassis.SubComponent_Drive_ridePerformance) +
    (12 * Slider_Testing_Performance) - (2 * Slider_Testing_Comfort) + (75*demoDrive*Slider_Testing_Demographics)
 
if(Rating_Drivability > 100)
{
    Rating_Drivability = 100;
}
else if(Rating_Drivability < 0 )
{
    Rating_Drivability = 1;
}

安全性評価

//See Performance Rating for value of Temp_Brake
 
Rating_Safety = (10 * Slider_Design_Safety) + (10 * Slider_Interior_Safety) + 
    (15 * Selected_Chassis.SubComponent_Frame_Safety) + (2 * Slider_Interior_Technology) +
    (2*Slider_Materials_Techniques) + (2*Slider_Materials_Interior) + 
    (2 * Slider_Materials_MaterialQuality) + (2 * Slider_Testing_Reliability) +
    (20 * (Weight/4000.0)) + (15*(designSafetySkill/100.0)) +
    (5 * (50.0/Temp_Brake) )  + (15 * (Selected_Chassis.Strength_Rating/100.0)) +
    (75*Demographics_Safety*Slider_Testing_Demographics)
 
if(Rating_Safety > 100)
    Rating_Safety = 100
else if(Rating_Safety < 0 )
    Rating_Safety = 1

燃費評価

Rating_Fuel_Economy = Fuel_Mileage*2
 
if(Rating_Fuel_Economy > 100)
    Rating_Fuel_Economy = 100
else if (Rating_Fuel_Economy < 1)
    Rating_Fuel_Economy = 1

パワー評価

Rating_Power = 20 * (Tow_Weight/25000.0)
 
if(Rating_Power>50)
    Rating_Power=50
 
Rating_Power = Rating_Power + (70 * (Selected_Engine.Torque/600.0)) +
    (10 * (Selected_Gearbox.Power_Rating/100.0))+
    (20*Demographics_Power*Slider_Testing_Demographics)
 
if(Rating_Power>100)
    Rating_Power=100
else if(Rating_Power < 0)
    Rating_Power=0

積載評価

Rating_Cargo = 85 * (Cargo_Volume / 3200.0)
if(Rating_Cargo > 85)
    Rating_Cargo = 85
 
Rating_Cargo = Rating_Cargo + (10 * Slider_Design_Cargo) + 
    (5 * Slider_Testing_Utility)+(30*Demographics_Cargo*Slider_Testing_Demographics)
 
if(Rating_Cargo>100)
    Rating_Cargo=100
else if(Rating_Cargo < 0)
    Rating_Cargo=0

高級感評価

Rating_Luxury = (7 * Slider_Design_Luxury) + (7 * Slider_Design_Style) +
    (4 * Slider_Interior_Comfort) + (4*Slider_Interior_Innovation) + 
    (8 * Slider_Interior_Luxury) + (4*Slider_Interior_Style) + 
    (3*Slider_Interior_Technology) + (5*Slider_Materials_Interior) + 
    (5* Slider_Testing_Comfort) + (3*Slider_Testing_Utility) + 
    (15 * (Selected_Chassis.Comfort_Rating/100.0)) + 
    (8 * (Selected_Gearbox.Comfort_Rating/100.0)) + 
    (10 * (Selected_Engine.Smoothness_Rating/100.0)) + 
    (5 * (Rating_Cargo/100.0)) + (5 * Selected_Gearbox.Subcomponents_Gearbox_Smoothness )  + 
    (7*(designLuxurySkill/100.0))+(75*Demographics_Luxury*Slider_Testing_Demographics)
 
 
if(Rating_Luxury>100)
    Rating_Luxury=100
else if(Rating_Luxury < 0)
    Rating_Luxury=0

品質評価

Rating_Quality = (10*Slider_Design_Dependability) + (5*Slider_Design_Luxury) + 
    (5*Slider_Design_Style) + (5*Slider_Materials_Techniques) + (15*Slider_Materials_Interior) +
    (10*Slider_Materials_Paint) + (10*Slider_Testing_Reliability) + (5*Slider_Testing_Utility) +
    (5* (Selected_Gearbox.Reliability_Rating/100.0)) + 
    (5* (Selected_Chassis.Durability_Rating/100.0)) + 
    (5* (Selected_Engine.Reliability_Rating/100.0)) + 
    (20 * (designBodySkill/100.0)) +
    (75*(Slider_Demographics_Wealth/15.0)*Slider_Testing_Demographics)
 
if(Rating_Quality>100)
    Rating_Quality=100
else if(Rating_Quality < 0)
    Rating_Quality=0
 
 
if(Selected_Gearbox.Max_Torque_Support < Selected_Engine.Torque)
{
    Rating_Quality = (Rating_Quality*0.7) + 
        ( (Rating_Quality*0.25) *(Selected_Gearbox.Max_Torque_Support / Selected_Engine.Torque))
 
}

ディペンダビリティ評価

Rating_Dependability = (20*Slider_Design_Dependability) + (5*Slider_Materials_MaterialQuality) +
    (15*Slider_Testing_Reliability) + (5*Slider_Testing_Utility) + 
    (15*(Selected_Chassis.Durability_Rating/100.0)) + (5*(Selected_Chassis.Strength_Rating/100.0)) +
    (10*(Selected_Gearbox.Reliability_Rating/100.0)) + (20*(Selected_Engine.Reliability_Rating/100.0)) +
    (5*(Selected_Engine.Smoothness_Rating/100.0))+(75*Demographics_Dependability*Slider_Testing_Demographics)
 
if(Rating_Dependability>100)
    Rating_Dependability=100
else if(Rating_Dependability < 0)
    Rating_Dependability=0
 
 
if(Selected_Gearbox.Max_Torque_Support < Selected_Engine.Torque)
{
    Rating_Dependability = Rating_Dependability * (Selected_Gearbox.Max_Torque_Support / Selected_Engine.Torque)
    Rating_Dependability = Rating_Dependability *  0.95
}

総合評価

Rating_Overall = (Rating_Performance + Rating_Drivability + Rating_Luxury + Rating_Safety +
    Rating_Fuel_Economy + Rating_Power + Rating_Cargo +  Rating_Quality +
    Rating_Dependability + Selected_Chassis.Overall + Selected_Engine.Overall + 
    Selected_Gearbox.OverallRate + designBodySkill) / 13.0 
 
Rating_Overall =  Rating_Overall + (5*PreResearchcarAmountEffect)
 
if(Rating_Overall > 100)
    Rating_Overall = 100;

車種別重視する評価

車種別重視する評価については、車種別重視する評価のページをご覧ください。

Rating_CarType = (Rating_Cargo*Car_Type.Rating_Cargo * 3)  +
    (Rating_Dependability * Car_Type.Rating_Dependability * 3)  +
    (Rating_Drivability * Car_Type.Rating_Drivability * 3) +
    (Rating_Fuel_Economy * Car_Type.Rating_Fuel * 3)  +
    (Rating_Luxury * Car_Type.Rating_Luxury * 3) +
    (Rating_Performance * Car_Type.Rating_Performance * 3) +
    (Rating_Power * Car_Type.Rating_Power* 3) +
    (Rating_Safety * Car_Type.Rating_Safety* 3)
 
 
maxRating_CarType = (100*Car_Type.Rating_Cargo * 3)  +
    (100 * Car_Type.Rating_Dependability * 3)  +
    (100 * Car_Type.Rating_Drivability * 3) +
    (100 * Car_Type.Rating_Fuel * 3)  +
    (100 * Car_Type.Rating_Luxury * 3) +
    (100 * Car_Type.Rating_Performance * 3) +
    (100 * Car_Type.Rating_Power * 3) +
    (100 * Car_Type.Rating_Safety * 3)
 
if(maxRating_CarType < 1)
    maxRating_CarType = 1;
 
Rating_CarType = 100 * (Rating_CarType / maxRating_CarType)

車両のイメージ

VehicleImg =  (Rating_CarType/75.0)  * (((IMAGE_GLOBAL_GENERAL*2) + IMAGE_QUALITY +
    IMAGE_WORK + (IMAGE_RACING/2.0))/4.5)
 
//If making a trim
if(BaseModelImg>0)
{
    VehicleImg = BaseModelImg + ((Rating_CarType-BaseModelImg)/20.0)		
 
    BaseModelImg =0;
}
else //If Making New Generation
{
    tmpVImage = Get_Most_Recent_Vehicle_Image_By_Name()
 
    if(tmpVImage > 0)
        VehicleImg= tmpVImage + ((Rating_CarType-tmpVImage)/20.0)
}
 
if(VehicleImg>100)
    VehicleImg = 100
else if(VehicleImg< 0)
    VehicleImg = 0

その他

単価

Unit_Costs = ((((200*ex_1d02p_year99*((((Slider_Interior_Comfort^2 )+
    (Slider_Interior_Luxury^2) + (Slider_Interior_Safety^2) + (Slider_Interior_Technology^2) +
    (((Slider_Interior_Innovation^2) + (Slider_Interior_Style^2))/2.5))/3.5) +
    ((Slider_Design_Cargo^2 + Slider_Design_Dependability^2 + 
    Slider_Design_Safety^2 + Slider_Design_Style^2 +Slider_Design_Luxury^2)/4.0)+
    (( (Slider_Testing_Demographics^2 )+ (Slider_Testing_Performance^2 ) + 
    (Slider_Testing_FuelEconomy^2) + (Slider_Testing_Comfort^2) + (Slider_Testing_Utility^2)+
    (Slider_Testing_Reliability^2))/7.0) +  (((Slider_Materials_MaterialQuality^2 ) +
    (Slider_Materials_Techniques^2)+ (Slider_Materials_Interior^2) + 
    (Slider_Materials_Paint^2))/1.5))) * (Car_Type.Wealth_Index/3.0))*
    (global_interestrate/2.1))*carPriceRate) * designRandomVal +
    (130*ex_1d02p_year99*(Slider_Demographics_Wealth/5.0)) + 
    (150*ex_1d02p_year99*(Slider_Demographics_Wealth/10.0)*Slider_Testing_Demographics)
 
 
hyperSliders = ((Slider_Interior_Style + Slider_Interior_Innovation + Slider_Interior_Luxury +
    Slider_Interior_Comfort + Slider_Interior_Safety + Slider_Interior_Technology) +
    ( Slider_Materials_MaterialQuality + Slider_Materials_Interior + 
    Slider_Materials_Paint + Slider_Materials_Techniques) + ( Slider_Design_Style + 
    Slider_Design_Luxury + Slider_Design_Safety + Slider_Design_Cargo + 
    Slider_Design_Dependability) + ( Slider_Testing_Demographics + 
    Slider_Testing_Performance + Slider_Testing_FuelEconomy + 
    Slider_Testing_Comfort + Slider_Testing_Utility + Slider_Testing_Reliability))/21.0
 
hyperCosts = 450 * ex_1d04p_year99 * (hyperSliders^4)
 
 
Unit_Costs = Selected_Chassis.Unit_Costs + Selected_Engine.Unit_Costs + Selected_Gearbox.Unit_Costs +
    Unit_Costs + hyperCosts - ((Unit_Costs/10) * (designBodySkill/100))
 
if( Game Difficult is set to Easy )
    Unit_Costs = Unit_Costs * 0.9
else if( Game Difficult is set to Hard or Nightmare )
    Unit_Costs = Unit_Costs * 1.1
 
 

設計コスト

Design_Costs = (hyperCosts * (400*ex_1d03p_year99)) + (Selected_Chassis.Unit_Costs*400 * ex_1d03p_year99 + 
    Selected_Engine.Unit_Costs*400 * ex_1d03p_year99+Selected_Gearbox.Unit_Costs * 400*ex_1d03p_year99 + 
    20000*ex_1d05p_year99 * ((Slider_Design_Cargo^2) + (Slider_Design_Dependability^2) +
    (Slider_Design_Luxury^2) + (Slider_Design_Safety^2) + (Slider_Design_Style^2 ) +
    (Slider_Interior_Innovation^2 ) + (Slider_Interior_Safety^2 ) + (Slider_Interior_Style^2) +
    (Slider_Testing_Comfort^2 *2 ) + (Slider_Testing_Demographics^2 * 2 )+ (Slider_Testing_FuelEconomy^2 * 2) +
    (Slider_Testing_Performance^2 * 2 )+ (Slider_Testing_Reliability^2 * 2) + (Slider_Testing_Utility^2 * 2))) +
    (40000*ex_1d03p_year99*(Slider_Demographics_Wealth/10.0) * Slider_Testing_Demographics)

    
If creating a New Trim or New Generation, If this design's Design Requirements Rating is 
higher than the Base Model's Design Requirements, then you lose your discounts.
Otherwise, only a fraction of the design costs at this stage is charged. 
The fractions break down like this: 15% for base, 5% for a gearbox change, 
5% for an engine change, 75% for chassis change.



Design_Costs = (Design_Costs/5)+((Design_Costs/1.25)*(Slider_Design_DesignPace^2*4.5))


if( Game Difficult is set to Easy )
    Design_Costs = Design_Costs * 0.9
else if( Game Difficult is set to Hard or Nightmare )
    Design_Costs = Design_Costs * 1.1


開発期間

Finish_Time = ((0.7*(Slider_Interior_Innovation+Slider_Interior_Style+Slider_Interior_Safety)) +
    (0.9*(Slider_Design_Cargo+(Slider_Design_Dependability*2) + Slider_Design_Cargo +
    Slider_Design_Luxury + Slider_Design_Safety + Slider_Design_Style)) +
    (1.5* (Slider_Testing_Comfort + Slider_Testing_Demographics +
    Slider_Testing_FuelEconomy + Slider_Testing_Performance + Slider_Testing_Reliability +
    Slider_Testing_Utility))) + 2*ex_1d005p_year99-
    (3*ex_1d005p_year99*(RnD_Skills/100.0))-
    (2*(FactOverallVAL/100.0)) + (1.25*ex_1d0035p_year99*hyperSliders)

Finish_Time = Finish_Time + ((year-1870)/30)

    

If creating a New Trim or New Generation, If this design's Design Requirements Rating is 
higher than the Base Model's Design Requirements, then you lose all time discounts.
Otherwise, only a fraction of design time is charged. 
The fractions break down like this: 15% for base, 5% for a gearbox change, 
5% for an engine change, 75% for chassis change.



if(Year < 2021)
{
    if(( Slider_Design_DesignPace + 0.05) > 0)
        additionalTime = ( ((year-1840)/15.0 ) *((0.5/( Slider_Design_DesignPace+0.05) ) -0.45) )
    else
        additionalTime = ( ((year-1840)/15.0 ) * 9.55 )
}
else
{
    if(( Slider_Design_DesignPace+0.05) > 0)
        additionalTime = ( ((2020-1840)/15.0 ) *((0.5/( Slider_Design_DesignPace+0.05) ) -0.45) )
    else
        additionalTime = ( ((2020-1840)/15.0 ) * 9.55 )
}

if( Creating a trim and base model is completed )
{
    if(Slider_Design_DesignPace < 0.5)
        Finish_Time = Finish_Time +  additionalTime
    else if(additionalTime > 0)
    {
        turnsOff = (Slider_Design_DesignPace - 0.5)/0.2
        Finish_Time = Finish_Time +  (additionalTime - TurnsOff)
    }
}

if(Finish_Time < 1)
    Finish_Time = 1

必要な従業員

if(year < 2021)
    Employees_Required = Design_Requirements * (0.07833*(year-1899)+0.295)
else
    Employees_Required = Design_Requirements * (0.07833*(121)+0.295)
 
 
 
Employees_Required = Employees_Required/5 + ((Employees_Required/1.2)*Slider_Design_DesignPace) + 3
japanesemanual/ja_gm_vehicles_design.txt · Last modified: 2023/08/27 00:12 by nichirinmotor