gamemanual:references_actionmemos
Action Memos
The action memo system gives you decisions to make or warns of potential issues. This page is a list of action memos in the game and their choices.
Name ID | Description | Choice 1 - Description ID | Choice 2 - Description ID | Choice 3 - Description ID | Choice 4 - Description ID |
---|---|---|---|---|---|
Buy Bankrupt Company (Not Owner) 1020 | Creditors of {COMPANY NAME} are approaching various companies looking for a buyer. For ${PRICE} we can purchase {COMPANY NAME}, its {NUMBER OF FACTORIES, BRANCHES, AND MODELS}, and all its child marques. However, this deal will come with an extra ${DEBT} in liabilities. What will you do? | Buy - Purchase the Company. 510 | Not Interested - Do not purchase the company. 511 | Wait A Second - Hide this action memo. This memo will appear when you enter the Office until you end the turn. 550 | |
Buy Bankrupt Company (Majority Owner) 1020 | A company we own majority control of, {COMPANY NAME}, is on the brink of bankruptcy. For ${PRICE} we can take complete control of the company, its {NUMBER OF FACTORIES, BRANCHES, AND MODELS}, and all its child marques. This deal will come with an extra ${DEBT} in debt. What will you do? | Buy - Purchase the Company. 510 | Not Interested - Do not purchase the company. 511 | Wait A Second - Hide this action memo. This memo will appear when you enter the Office until you end the turn. 550 | |
Acquisition Vote 9999 | {PURCHASING COMPANY} is attempting to acquire {COMPANY YOU OWN SHARES OF} for ${PURCHASE PRICE}. This takeover would come out to ${AMOUNT YOU WILL GET} per share. We own {PERCENTAGE YOU OWN}% of the company at ${AMOUNT YOU PAID} per share. Our choice is the deciding vote. What should we do? | Agree - Agree to sell the company 514 | Decline – Vote against selling the company 515 | Wait A Second - Hide this action memo. This memo will appear when you enter the Office until you end the turn. 516 | |
Lobbying Protests 9500 | Protesters have gathered outside our corporate offices chanting, “Hey Ho, Lobbyist Got To Go.” The protesters are voicing their displeasure about our high levels of lobbying. We can either stop our lobbying efforts, thus pleasing the crowd. Or we can ignore their whining. Cutting the lobbying budget will affect our ties with the government. But if we ignore the protesters, they could boycott, and our brand's image and sales will decline. | Stop Lobbying - Stop our lobbying efforts to please protesters 650 | Ignore Protests - Ignore protester's demands to stop lobbying. May result in increased protests. 561 | ||
General Lawsuit 9501 | There are many reasons, some random, that the game can sue your company for. These lawsuits generally follow the same structure. They allege you committed some sort of error. The lawsuit offers a settlement, or you may choose to fight in court. There is a chance you will win or lose. If you lose, the losses are 5-10 times greater than the settlement amount. | Fight - You fight the lawsuit. There is a random chance you'll win or lose. Your lobbying efforts and administrative skills will skew the odds more in your favor. If you lose, you can expect to pay significantly more than settling. 1655 | Settle - Settling does not admit fault. It just admits that you want the problem to go away, and you're willing to pay for it. While this option isn't cheap, it is much cheaper than losing a lawsuit. 1656 | ||
Antitrust Lawsuit (Major) 9505 | The size of our company has brought us under the watchful eyes of regulators. They have filed an antitrust lawsuit against us for monopolistic practices. The government seeks to break apart our company. We need to plan for our defense. | Fight - Fight the lawsuit. If you win, the company will continue. If you lose the case, the courts are likely to heavily fine or break up the company. Your lobbying and administrative skill weigh into the chance of winning. 1700 | Settle - You'll settle the lawsuit for a hefty fine payout, and the government will close 25% of your branches and factories. 1701 | Bribe - The king by judgment establishes the land: but he that receiveth gifts overthroweth it. Every government official is corrupt. It's only a matter of how much money they're willing to sell out the people for. Your lobbying and administrative skills determine the bribe and the chances of success. If caught, your image will decline greatly, and you're likely to lose the lawsuit. 1702 | Chewbacca Defense - Legally, this shouldn't work. But if you have no better argument, might as well go for it. 1703 |
Antitrust Lawsuit (Minor) 9506 | The size of our company has brought us under the watchful eyes of regulators. They have filed an antitrust lawsuit against us for monopolistic practices. The worst that can happen is steep fines and forced closure of some branches and factories. We need to plan for our defense. | Fight - Fight the lawsuit. If you win, the company will continue. If you lose the case, the courts are likely to heavily fine you. The government will also sell a good number of factories and branches. Your lobbying and administrative skill weigh into the chance of winning. 1705 | Settle - You'll settle the lawsuit for a hefty fine payout, and the government will close 10% of your branches and factories. 1706 | Bribe - The king by judgment establishes the land: but he that receiveth gifts overthroweth it. Every government official is corrupt. It's only a matter of how much money they're willing to sell out the people for. Your lobbying and administrative skills determine the bribe and the chances of success. If caught, your image will decline greatly, and you're likely to lose the lawsuit. 1707 | |
Company-Wide Department Strike 0 | The {DEPARTMENT} union has thrown a company-wide strike. They shut the entire department down at every location. We don't know how long this strike will last. Our legal team is meeting with a mediator to work out the terms. Hopefully, we can bring this strike to an end soon. | OK - Wait 1-3 months until the union presents strike demands. 987987 | |||
Long Strike End 0 | Finally, we reached an agreement with the unions! {DEPARTMENT} employees will receive a {RAISE AMOUNT}% raise. They're ready to get back to work. | OK - Acknowledge the good news. 987988 | |||
Government Seizure 5010 | The Government of {NATION NAME} is seeking to take over our factory in {CITY NAME}. They wish to use our factory for the production of critical war materials. The ${PAYMENT} offer is a thin cover for this nationalization effort. If we decline the offer, they may try to take our factory by legal means. If we lose the case, we lose the factory without compensation. Either way, this transaction is permanent. The only way to keep the factory is to fight the government's efforts and win. | Agree - Agree to the government's request to transfer the factory. You will receive a payment and some positive company image. 5011 | Fight - This action will cost you some legal fees, but if you win you get to keep the factory. If you lose, you will lose the factory without compensation. Your lobbying and administrative skills will improve your chances of success. 5012 | ||
QA Design Flaw Action 1 | Our Quality Assurance department has uncovered a design flaw in the {RANDOM COMPONENT} system on the {VEHICLE MODEL}. We consider it a major safety and dependability problem. We've already fixed the issue in the design for our future vehicles. However, we still have a problem with the {NUMBER OF UNITS SOLD} models sold to customers. Our next step could be a very costly decision. Here are the plans we have drawn up. | Cover-Up - This action will prevent the public from knowing about the defect. It will cost us some money, but not as much as recalling the vehicles. If the cover-up is not successful, our image rating will take a major hit, and we could possibly be sued. Your administrative skill plays an important role in the success of a cover-up. 1001 | Ignore - With this action, you simply ignore the problem. Your image ratings will decline, but it won't cost you any money. 1002 | Limited Recall - This action will cost more money than a cover-up, and there is a small amount of image decline. However, compared to getting caught covering up the issue, the image decline is less, and there is no chance of a damaging lawsuit. 1003 | Total Recall - A total recall is the most costly action, but it has zero risk of lawsuits and the smallest amount of image loss outside of a successful cover-up. 1004 |
Vehicle Model Class Action Lawsuit 1000 | Our customers have banded together and launched a class-action lawsuit against us over the issues with the {MODEL}. Lawsuits can be costly and hurt our image. In the best-case scenario, we're out with legal fees. Worst case scenario, the judge hits us with company bankrupting damages. These guys only want money, so there might be a way for us to avoid the court system. Here are our options: | Settle - With this action, you'll settle the lawsuit out of court. It will cost you some money, but not as much as if you lost the case. 1006 | Fight - This action will fight the case in court. If you win, you'll only be out a small amount of legal fees. If you lose, the damages could be 5-10 times greater than the settlement offer. Your lobbying and administrative skills are a factor in winning the lawsuit. 1007 | ||
Bankrupt Warning! 1001 | I've just got back from the accounting department. And it's not good. They say we're running in the red, and we're out of hard-cash. With how things are, they believe they can shift money around and buy us {NUMBER OF} months until we default on our payments. We must do something to prevent us from going bankrupt! | Thanks - Acknowledge the warning. 1009 | Cut Funding - This cuts marketing funds in the hopes that it can save your company from bankruptcy. 1011 | Cut Production/Funds - This cuts both production and marketing with the hope that selling through inventory and reducing expenses saves your company. 1012 | |
War! 1002 | Some national governments hosting our factories and branches have entered a major military conflict. We have shut down our operations in these areas, and sales have halted in the region. No one is sure how long these conflicts will last. Please see your memos and the newspaper for more information. And check them periodically for updates. As for our factories and branches, what do you want us to do? | Cut Marketing - This action will cut marketing in the cities where there is conflict. 1014 | And Close Branches - This action will cut marketing and close the branches in the cities where there is conflict. 1015 | And Close Factories - Use this action to cut marketing and close factories and branches in the cities where there is conflict. 1016 | Thank you! - Acknowledge the warning. 1017 |
Factory Wear Warning! 1003 | Our factories in {CITY} have worn down so much that it is hurting our production. We need to replace assembly line tools, repair the building, and much more to return to optimal conditions. | Thanks! - Acknowledge the warning. 1017 | Recondition Only Worn - You will only recondition factories that have worn past the warning amount. 1018 | Recondition All - You will recondition all factories even if they're not within the warning amount threshold. 1019 | |
Factory Employees Benefits Demand 1004 | The Factory Workers Union has approached us with a demand to increase employee benefits. If we do not appease them, they will strike. We're currently offering {DIRECT BENEFIT RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFIT RATE}% in our Defined Benefits Pension system. | Meet Demands - You give the Unions what they are demanding. 1030 | Negotiate - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. 1031 | Ignore Them! - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations. 1032 | |
Branch Employees Benefits Demand 1005 | The Branch Workers Union has approached us with a demand to increase employee benefits. If we do not make them happy, they will strike. We're currently offering {DIRECT BENEFIT RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFIT RATE}% in our Defined Benefits Pension system. | Meet Demands - You give the Unions what they are demanding. 1033 | Negotiate - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. 1034 | Ignore Them! - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations. 1035 | |
Engineering Employees Benefits Demand 1006 | Let's meet the Engineering Workers Union demand of an additional {DIRECT BENEFIT RATE}% of wages going to direct employee benefits and {DEFINED BENEFIT RATE}% going to their defined-benefit pensions. | Meet Demands - You give the Unions what they are demanding. 1036 | Negotiate - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. 1037 | Ignore Them! - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations. 1038 | |
Marketing Employees Benefits Demand 1007 | The Marketing Workers Union has approached us with a demand to increase employee benefits. If we do not appease them, they will strike. We're currently offering {DIRECT BENEFITS RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFITS RATE}% in our Defined Benefits Pension system. | Meet Demands - You give the Unions what they are demanding. 1039 | Negotiate - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. 1040 | Ignore Them! - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations. 1041 | |
Administrative Employees Benefits Demand 1008 | The Administrative Workers Union has approached us with a demand to increase employee benefits. If we do not make them happy, they will strike. We're currently offering {DIRECT BENEFITS RATE}% of additional wages in Direct Employee Benefits and {DEFINED BENEFITS RATE}% in our Defined Benefits Pension system. | Meet Demands - You give the Unions what they are demanding. 1042 | Negotiate - This action takes you to the Union Negotiation window. From there, you can strike a new deal, possibly for less. Your administrative skills will determine if the unions are willing to give you a better deal. 1043 | Ignore Them! - If you ignore the union's demand, there is a moderate chance they will strike company-wide and shut down your entire operations. 1044 | |
Wage Demand 1009 | {DEPARTMENT} employees in {CITY} are demanding a wage increase to ${DEMANDED WAGES} per month. We have shut down all work in this department at this location until we can resolve this issue. Currently, we pay them ${CURRENT WAGES} per month, and the average wage in {CITY} is ${AVERAGE PAY} per month. | Meet Demands - Meet the employee demands for a wage increase. 1045 | Ignore - The employees will go back to work, but there is a small chance they will go on strike. 7777 | Fire Them! - All other employees in this department will receive a morale hit which could lead to a strike, but the wage demands will be gone with the new set of workers. 1046 | |
Munitions Production 3011 | With conflict around the world, we have the option to manufacture munitions in war-torn factories. While we will make money from this, we also run an increased risk of factory destruction. Manufacturing munitions in foreign countries will reduce our risk of factory confiscation. But it also reduces our image ratings. Your selection here will override previous selections. You cannot change your munitions manufacturing settings outside of this action memo. If you produce munitions, you will lose the ability to manufacture war contracts at these factories. When the war is over, munitions manufacturing will end, and factory use will return to normal. | No Munitions - Do not produce any munitions in countries at war. 3012 | Home Factories - Only produce munitions in your HQ country factories if your HQ nation is at war. Munitions production increases the chance of factory destruction. You will not be able to produce military contracts, and you can not change this selection until there is another Munitions Production popup. Munitions production will end when the conflict finishes. 3013 | Foreign Factories - Produce munitions only in foreign factories that are currently at war. You are unable to use these factories otherwise, but producing foreign munitions will lower your image rating. Munitions production increases the chance of factory destruction. You can not change this selection until there is another Munitions Production popup, and munitions production will end when the conflict finishes. 3014 | All Factories - Produce munitions in factories that are at war. You will not be able to produce military contracts, and you will take a small image hit. Munitions production increases the chance of factory destruction. You can not change this selection until there is another Munitions Production popup, and munitions production will end when the conflict finishes. 3015 |
Shareholder Dilution Lawsuit 2001 | Shareholders have started a class-action lawsuit claiming we are trying to push out minority shareholders by diluting their investments into the company. They're suing because you issued new shares for the stock. They're seeking ${AMOUNT} in damages. This lawsuit puts us in a difficult position. We can settle out of court, or we can push the case with a chance of winning and paying nothing. If we lose the case, we will lose a large amount of money. | Fight It! - You fight the lawsuit. There is a random chance you'll win or lose. Your lobbying efforts and administrative skills will skew the odds more in your favor. If you lose, you can expect to pay significantly more than settling. 1047 | Settle - Settling does not admit fault. It just admits that you want the problem to go away, and you're willing to pay for it. While this option isn't cheap, it is much cheaper than losing a lawsuit. 1048 | ||
Board Of Directors Warning 1003 | I have some bad news. The Board of Directors stated that if you do not get your act together soon, they may have to remove you from your position. We need to improve our EPS, our Equity, our Share Price, our Dividend Payout, or something else to keep them happy! | OK - Acknowledge the warning. 499 | |||
Board Of Directions Action (Spin-Off) 1004 | The Board of Directors has approached us with a plan to spin off {MARQUE NAME}. This plan will cost us ${COST} to implement. They believe that {MARQUE NAME} should operate as an independent company. This action could be good for us by spinning off dead weight. Or it could be bad for us because we'll be losing a profitable segment. In either event, we will retain {2}% ownership of the new company. | Agree - This will make the board of directors happier with you and will probably avoid getting you fired. 505 | Reject - Reject the board of directors' plan. This action will make the board more upset with you. And it could lead to more demands or even you getting fired. 506 | ||
Board Of Directions Action (Dividends) 1002 | After our most recent meeting, the board has unanimously voted to increase dividend rates by ${NEW DIVIDEND AMOUNT}. This mandate will increase the quarterly payout by ${QUARTERLY PAYOUT AMOUNT}. Failing to increase the dividend rate will decrease confidence in your leadership and possibly cause a shareholder revolt. | Meet Demands - This will make the board of directors happier with you and will probably avoid getting you fired. 500 | Deny Demands - Reject the board of directors' plan. This action will make the board more upset with you. And it could lead to more demands or even you getting fired. 501 | ||
Consolidation Request 1046 | {OTHER COMPANY} has approached us with a very interesting deal. They're seeking to consolidate with us. In other words, we would merge and form a new company named {NEW COMPANY NAME}. We would keep {AMOUNT OF OWNERSHIP}% ownership and managerial control of this new company. If successful, the new company will have approximately ${VALUE OF COMPANY} in equity. | Agree - Agree to consolidate companies. This will make a new company that you have part ownership of but still control. 512 | Decline - Reject the offer to consolidate. 513 | ||
Shareholder Devaluing Lawsuit 5000 | Shareowners of {STOCK NAME} have banded together to initiate a class-action lawsuit against us for devaluing the company by stripping its assets through an excessive dividend. Their argument centers on the fact that the high dividend payout rate prevents the company from having operational cash flow. They believe you are draining the company's liquid assets away, thus allowing you to purchase it outright from them at a lower price. They have filed motions in court. And in response, we've hired the Dewey, Cheetham, and Howe law firm. They've given us several options on how to proceed. | Fight It! - You fight the lawsuit. There is a random chance you'll win or lose. Your lobbying efforts and administrative skills will skew the odds more in your favor. If you lose, you can expect to pay significantly more than settling. 5001 | Settle - Settling does not admit fault. It just admits that you want the problem to go away, and you're willing to pay for it. While this option isn't cheap, it is much cheaper than losing a lawsuit. 5002 |
gamemanual/references_actionmemos.txt · Last modified: 2022/02/15 18:00 by 127.0.0.1